@TimSweeneyEpic Depending on the use case, there's the general math hack of convolving with a small sphere to make it infinitely smooth.
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@TimSweeneyEpic Of course, that blows up the shape's volume by a bit and requires extra vertices to approximate the mathematical smoothness.
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@TimSweeneyEpic never seen it for catmull clark maybe pixars OpenSubdiv does it better?Thanks. Twitter will use this to make your timeline better. UndoUndo
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@TimSweeneyEpic Maybe this is something helpful: G^2 Tensor Product Splines over Extraordinary Vertices, http://faculty.cs.tamu.edu/schaefer/research/fairG2.pdf …Thanks. Twitter will use this to make your timeline better. UndoUndo
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@TimSweeneyEpic Dr. Schaefer went over a method for smoothly filling difficult parts of subdivs, but I don't remember if it was his researchThanks. Twitter will use this to make your timeline better. UndoUndo
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@TimSweeneyEpic this sounds quite close, albeit not trivial http://research.microsoft.com/en-us/um/people/cloop/sgp04.pdf …Thanks. Twitter will use this to make your timeline better. UndoUndo
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@TimSweeneyEpic From GDC 2014 -- not maybe on topic, but still interesting : http://twvideo01.ubm-us.net/o1/vault/GDC2014/Presentations/Brainerd_Wade_Tessellation_in_Call.pdf …
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