Been reading about portals&bsp lately - trying a #pico8 portal-based engine (pink outlines are visible portals)
Drawing connected cells back to front (e.g. *no sort*
)
Next: PVS & some lightning...
#screenshotsaturday #gamedevpic.twitter.com/UBmfu8oefu
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Temporary outlines are using built-in pico8 line routine, integers only. My polygon rasterization is sub-pixel, see previous work:pic.twitter.com/9GuuJf18ij
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Super glad you noticing my ultra-low end 3d work
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Hello master
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Can you please check your dm
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