I truly wish GitHub and Epic got together and improved Unreal Engine so it’d be easy to host projects and collaborate in GitHub. Seeing pre-git versioning systems is... surprisingly painful. Ping some of the coolest CEOs on planet @natfriedman & @TimSweeneyEpic
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This may not perfectly satisfy your maximalism, but have you tried git-lfs?https://git-lfs.github.com
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In terms of hosting Unreal projects, the big barrier is most of data formats used by the engine are binary and git merging just gets confused. Perforce uses the old school method of locking files to a single user, which works when there is no merge tooling
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