Hey @TimSweeneyEpic, why is UE's boilerplate so messy? Was there any reason you guys didn't use something like Lua back then?
-
-
Miss UnrealScript so much! I never fully understood why you shy away from it.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
will be nice to have something that is between c++ and blueprints like something that has faster iteration speeds, maybe c#??
-
Personally this is one of the biggest factors keeping me in the unity side of the fence. For a lot of messing around I do blueprints affect expressive enough and c++ is too unwieldy.
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.