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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Muhammad Fauzan‏ @ahlipedang Mar 4
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      Replying to @TimSweeneyEpic @4Andlu and

      Exactly! This is steam wallet price from biggest online retailer in Indonesia. The amount we have to pay is more than what we get. Now who absorb that cost with 30% tax again?pic.twitter.com/yzHU6TF56U

      3 replies 0 retweets 2 likes
    2. Andlu‏ @4Andlu Mar 4
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      Replying to @ahlipedang @TimSweeneyEpic and

      I get a 5% discount on my physical retailer, all paid by valve. But noooo, your indonesian store is the only one that matters

      2 replies 0 retweets 15 likes
    3. Mike‏ @Miraglyth Mar 4
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      Replying to @4Andlu @ahlipedang and

      Let's not engage in territorial-ism, if that's a term? There's no real benefit to saying other people's regions don't matter. It'd make more sense to work out if they are misdirecting blame onto Steam for something not caused by them.

      1 reply 0 retweets 2 likes
    4. Andlu‏ @4Andlu Mar 4
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      Replying to @Miraglyth @ahlipedang and

      every physical retailer, everywhere, no matter the region, will sell you steam gift cards for the actual price, even at a discount sometimes, like mine. That would not be possible without steam covering the costs,something epic would probably not do

      2 replies 0 retweets 10 likes
    5. Mike‏ @Miraglyth Mar 4
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      Replying to @4Andlu @ahlipedang and

      I have no idea the economics of this. I can only imagine that digital gift cards are sold at a slight loss as standard to attract customers who primarily use bricks and mortar stores. Otherwise why would stores bother stocking them for zero profit?

      2 replies 0 retweets 3 likes
    6. Mortiel‏ @Mortiel Mar 4
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      Replying to @Miraglyth @4Andlu and

      Steam cards are a loss leader for Valve. They eat the costs from them in order to get users into the ecosystem in the hope they buy from the Steam Store directly later. Same as Steam keys. And same as EGS free games, for that matter.

      1 reply 0 retweets 11 likes
    7. Tim Sweeney‏ @TimSweeneyEpic Mar 4
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      Replying to @Mortiel @Miraglyth and

      They’re not a loss leader. Retailers and distributors generally are taking a 15% cut of card revenue, which comes out of Valve’s 30% cut. There’s plenty of profit left over there.

      4 replies 0 retweets 6 likes
    8. Mike‏ @Miraglyth Mar 4
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      Replying to @TimSweeneyEpic @Mortiel and

      So a retailer gives Steam 85 cents on the dollar for a Steam gift card compared to the 100 cents a consumer would give them if they bought the same value directly... and that reduction isn't a loss? I'm curious then. What is it?

      1 reply 0 retweets 2 likes
    9. Beep2Bleep Games‏ @beep2bleep Mar 4
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      Replying to @Miraglyth @TimSweeneyEpic and

      Less profit. They get 30% of the 100 cents, so they got 15 cents. If their costs are comparable to EGS then they have 10 cents profit when someone uses a card vs 23 cents (2 cents to credit card processor) profit when bought online.

      2 replies 0 retweets 0 likes
    10. Mike‏ @Miraglyth Mar 4
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      Replying to @beep2bleep @TimSweeneyEpic and

      I'm not following the math. Suppose there's a $10 game. Two customers buy it, A with direct purchase and B using a $10 gift card. A: Publisher $7-8, processor $0.20, Steam $1.80-$2.80 B: Publisher $7-8, store $1.50, Steam $0.50-$1.50 Steam lost out with B compared to A, no?

      2 replies 0 retweets 2 likes
      Tim Sweeney‏ @TimSweeneyEpic Mar 4
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      Replying to @Miraglyth @beep2bleep and

      Steam made less profit with B than A, but made a profit in both cases.

      10:55 AM - 4 Mar 2020
      • 2 Likes
      • Aden | Jester 𝓙𝓸𝓷𝓪𝓼 𝓑𝓮𝓷𝓳𝓪𝓶𝓲𝓷
      1 reply 0 retweets 2 likes
        1. New conversation
        2. Mike‏ @Miraglyth Mar 4
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          Replying to @TimSweeneyEpic @beep2bleep and

          Referring to my other tweet, this is just semantics now. All people said was that it was less, unless "loss leader" has some regulated definition. If so, understood. Doesn't change the point that gift cards are a reduction in Steam's share that comes FROM their share.

          1 reply 0 retweets 1 like
        3. Aubrey Serr‏ @AubreySerr Mar 4
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          Replying to @Miraglyth @TimSweeneyEpic and

          loss leader implies that you take a loss

          3 replies 0 retweets 0 likes
        4. 5 more replies

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