You misunderstood. He's talking about Steam and Epic as the platforms.
-
-
Replying to @PleaseCapcom @TimSweeneyEpic and
No, he knows. It's called a diversionary tactic. Change the topic away from EGS and talk about the good things Fortnite has done... ...Like work developers to the bone on 70+ hour work weeks to meet unprecedentedly high popularity for a game. Epic supports devs!pic.twitter.com/Iqbdo4uWjf
2 replies 1 retweet 17 likes -
Replying to @Mortiel @PleaseCapcom and
This was your choice of topic. Your thread started with "If
@TimSweeneyEpic wanted platforms working together"...1 reply 0 retweets 9 likes -
Replying to @TimSweeneyEpic @PleaseCapcom and
The rest says: "...he'd use his immense wealth to back
@GOGGalaxy instead the@EpicGames Store. Put his money where his mouth is." Yet we are talking about Fortnite instead of Epic using exclusivity in an attempt to put GOG out of business. Doesn't sound very cooperative.1 reply 0 retweets 11 likes -
Replying to @Mortiel @PleaseCapcom and
What do you want Epic to do with GOG exactly? Please be specific.
3 replies 2 retweets 31 likes -
Replying to @TimSweeneyEpic @PleaseCapcom and
It would be illogical to expect you to back a competitor financially. However, not blocking products from your competitors (exclusivity) would be a great way for Epic to compete on it's own merits. In the end, Epic, GOG, devs, and consumers all win. Steam too, if they step up.
5 replies 1 retweet 19 likes -
Replying to @Mortiel @PleaseCapcom and
Thanks for sharing your thoughts. We pursue exclusives because it’s the best chance for changing the industry’s 30% fee status quo. If we stopped with exclusives, 99% of the benefit would be expected accrue to Steam and 1% to GOG, because Steam is around 100x bigger than GOG.
13 replies 1 retweet 60 likes -
Replying to @TimSweeneyEpic @Mortiel and
with the amount of money you've spent on making exclusivity deals, why not fund/make new exclusive games for yourself instead of seeking third parties?
1 reply 0 retweets 4 likes -
We’re helping fund new games from many developers, most not yet announced. The first year’s store announcements were mainly existing games because they were the ones that were coming soon, whereas funding new games takes longer.
8 replies 0 retweets 20 likes -
Over time as each game itself is publicly announced or its platform and release dates are announced. It’ll all up to the developer.
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.