@TimSweeneyEpic Shopping cart!
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Replying to @FriedPugTatoes
Our team of expert Shopping Cart Engineers is on it and we’ll have an awesome shopping cart in place by 2025 or perhaps even sooner!
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Replying to @TimSweeneyEpic @FriedPugTatoes
Will EGS have any features in 2020?
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Replying to @GamezoneGAF @FriedPugTatoes
Yes, there’s quite a lot in the works for release in 2020, but supporting “all the things” for complete parity will take longer.
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Replying to @TimSweeneyEpic @GamezoneGAF
By the time you achieve parity with Steam it will have a dozen new features you'll have to catch up to, like local multiplayer.
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Replying to @FriedPugTatoes @GamezoneGAF
It will be very interesting to compare ecosystems at the end of 2020. Steam will still have more PC store features, while will Epic continue to drive cross-platform connectivity and social features in interesting new ways!
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Tim any update on opening up the gates on greenlighting more indie games? Seems like it is only the well connected get in still.
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We’ll start opening up more widely later this year, but not in the next couple of months.
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Good to hear! Out of curiosity, what has kept you quite closed so far? Was it infrastructure or just wanting to ensure everything coming in was well curated?
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Two things. First, the need to learn how to operate a store at a manageable scale before opening it up to 100's of new titles - not just keeping the online systems up, but learning how to manage sales, customer support, and everything else.
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Replying to @TimSweeneyEpic @ScottTRichmond and
Second (and partly a function of the first), we need to finish building fully-automated systems so developers can manage all aspects of their own store presence, including translation, sales, and so on.
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Replying to @TimSweeneyEpic @ScottTRichmond and
And make sure our Back/Forward mouse buttons work in *all* sections of the application, naturally. Because interfacing is what tech is all about!
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End of conversation
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