Just eliminated C++ exceptions in a complicated multithreaded library. It’s 15% faster despite all performance sensitive functions previously being declared noexcept, with no obvious explanation.
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Yeah, exceptions are only really usable for errors that are practically never going to happen (and at that point - why bother?).
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You may want to read this https://blog.panicsoftware.com/error-handling-now-and-tomorrow/ … ( future of error handing ).
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