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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Mike‏ @Miraglyth Jan 30
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      Replying to @Eisberg_Wolf @TimSweeneyEpic and

      What a funny concept. They had a fixed maximum of games they were allowed to sell, did they? So tell me, which identifiable game got DARQ's "spot"? I love the thought that indies might try some notion of "charity abuse" with EGS, even if they weren't approached first. Just lol..

      1 reply 0 retweets 1 like
    2. Eisberg‏ @Eisberg_Wolf Jan 30
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      Replying to @Miraglyth @TimSweeneyEpic and

      Limited man power is the current issue that limits how many games they can get into the store, something that won't be an issue once they get their systems in place for self publishing.

      1 reply 0 retweets 0 likes
    3. Mike‏ @Miraglyth Jan 30
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      Replying to @Eisberg_Wolf @TimSweeneyEpic and

      So are you saying that because they didn't accept the charity idea, that spared them the manpower to give someone else a slot? If so, again, what was it? 1/2

      1 reply 0 retweets 1 like
    4. Mike‏ @Miraglyth Jan 30
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      Replying to @Miraglyth @TimSweeneyEpic and

      Or are you saying they already spent that man power identifying and approaching Unfold Games? Because if so, accepting the charity idea wouldn't have cost that hypothetical other game a slot at all and they had no reason not to do it. 2/2

      1 reply 0 retweets 1 like
    5. Eisberg‏ @Eisberg_Wolf Jan 30
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      Replying to @Miraglyth @TimSweeneyEpic and

      Eisberg Retweeted Tim Sweeney

      Tim Sweeney already answered thishttps://twitter.com/TimSweeneyEpic/status/1223107457997664259 …

      Eisberg added,

      Tim Sweeney @TimSweeneyEpic
      Replying to @RaccoonteurVR @riggedforepic and 3 others
      Right now we’re deciding which games to accept on a case-by-case basis given our limited ability to onboard new titles. We’ll open up the store much more broadly later this year.
      1 reply 0 retweets 0 likes
    6. Mike‏ @Miraglyth Jan 30
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      Replying to @Eisberg_Wolf @TimSweeneyEpic and

      Except the part where it doesn't answer the question. Did the started but failed "case by case" with DARQ count against that limited onboarding ability, or didn't it? That was the question and that tweet does not say.

      2 replies 0 retweets 2 likes
    7. Eisberg‏ @Eisberg_Wolf Jan 31
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      Replying to @Miraglyth @TimSweeneyEpic and

      Eisberg Retweeted Tim Sweeney

      also read thishttps://twitter.com/TimSweeneyEpic/status/1213720532362956800 …

      Eisberg added,

      Tim Sweeney @TimSweeneyEpic
      Replying to @bogan_gamer @MBGretton and 3 others
      Till we have automated self-service for developers, we are choosing the highest priority release opportunities. We prioritize exclusives, free game releases, and the most notable indie and triple-A titles. Some games that make sense as exclusives didn’t make sense otherwise.
      1 reply 0 retweets 0 likes
    8. Mike‏ @Miraglyth Jan 31
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      Replying to @Eisberg_Wolf @TimSweeneyEpic and

      And that still doesn't. You really want to keep this going?

      2 replies 0 retweets 0 likes
    9. Eisberg‏ @Eisberg_Wolf Jan 31
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      Replying to @Miraglyth @TimSweeneyEpic and

      DARQ didn't make sense as a non exclusive. Really not hard to understand.

      2 replies 0 retweets 0 likes
    10. Mike‏ @Miraglyth Jan 31
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      Replying to @Eisberg_Wolf @TimSweeneyEpic and

      But really hard to justify. A game is either deemed "good enough to be on our store" or not. EGS indirectly told the world it was good enough, and then put a ridiculous condition (that doesn't matter to gamers) on the "opportunity". How is that good for gaming?

      1 reply 0 retweets 1 like
      Tim Sweeney‏ @TimSweeneyEpic Jan 31
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      Replying to @Miraglyth @riggedforepic and

      It’s not like that. Rather, we chose under 200 games to release in the first year which the team felt would have maximum impact based on a variety of factors. When the store opens up broadly, the criteria will simply become quality based.

      3:22 AM - 31 Jan 2020
      • 4 Likes
      • 𝓙𝓸𝓷𝓪𝓼 𝓑𝓮𝓷𝓳𝓪𝓶𝓲𝓷 90one80 RICHLAND GAMES Mike
      1 reply 0 retweets 4 likes
        1. New conversation
        2. Mike‏ @Miraglyth Jan 31
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          Replying to @TimSweeneyEpic @riggedforepic and

          Thanks for clarifying. So that list was set it stone, meaning we can put to rest Eisburg's implication that DARQ's "spot" was reallocated to benefit (or harm, depending on interpretation) a different game.

          1 reply 0 retweets 0 likes
        3. Eisberg‏ @Eisberg_Wolf Jan 31
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          Replying to @Miraglyth @TimSweeneyEpic and

          That isn't what he said at all.

          1 reply 0 retweets 0 likes
        4. 3 more replies

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