Hi there. I mentioned you in another reply to the same tweet. On this latest point, hypothetical question: What if you did lose something, and it was something you made good use of? Would you still consider yourself unaffected, or would you feel negatively about a worse offering?
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Replying to @Miraglyth @Krolmar1 and
I'll be honest, I was mad when epic didn't have regional pricing when it first launch. Though I know their reason to push 12/88 is good for developers. I still hate it because it directly affect my spending.
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Replying to @ahlipedang @Miraglyth and
Then few months later epic is supporting regional price for my country. And to my surprise they also affiliate with our local payment companies. My hate towards egs is gone. The rest of steam features is so trivial that I don't really care if it doesnt exist.
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Replying to @ahlipedang @Krolmar1 and
Interesting story, but it didn't answer my question I'm afraid. You say there are things you hated EGS for before. What if there was still one now? Would you still defend it and call users who dislike it "steam fanboys" (even if they have no preference)? I want to know.
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Replying to @Miraglyth @Krolmar1 and
I'm sure I answered your question with that story. I won't defend nor use epic if I don't have any reason for. Though I also won't join the epic brigading since there are plenty of people doing that already.
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Replying to @ahlipedang @Miraglyth and
Regarding the steam fanboy. Lets be real, egs hurt steam the most. It is designed to break steam dominance in pc gaming market. It sounds hypocritical when people who criticize egs because exclusive are ignoring the fact that steam has more then claiming themself as 'neutral'.
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Replying to @ahlipedang @Miraglyth and
...if they want use GoG, MS Store, Origin, they could. EGS block only Steam and GoG, MS Store and gamepass isn't blocked by some "exclusive" deals. Forcing customers to store with worse functions only to claim market share. And results? 22% decline of PC premium game market.
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Replying to @Krolmar1 @ahlipedang and
That 22% decline is based on Superdata report, sure EGS is not only factor , but their strategy is one of many reason of falling and that's not good for PC market as whole.
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Replying to @Krolmar1 @Miraglyth and
Where is 22% decline is coming from? What I heard from superdata is that 17% of us gamers use egs and 37% use steam.https://www.reddit.com/r/pcgaming/comments/ej9pl6/17_of_us_pc_gamers_used_the_epic_games_store_to/ …
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Replying to @ahlipedang @Miraglyth and
https://venturebeat.com/2020/01/02/superdata-games-hit-120-1-billion-in-2019-with-fortnite-topping-1-8-billion/ … check the PC premium games market.
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Where exactly? They estimate 2019 PC game revenue but I don’t see a 2018 estimate to compare to. They show PC F2P games declining, but those are mostly on Steam rather than EGS with a few exceptions (Fortnite, Dauntless)...
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Replying to @TimSweeneyEpic @Krolmar1 and
I presume they mean this graph from the linked article, which is not shown in its thumbnail.pic.twitter.com/p0vXfEwl8W
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