@TimSweeneyEpic UE1's portal technology still amazes me. Was it very hard to implement?pic.twitter.com/zEzGVLi7cr
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Any idea how one would go about doing something similar to this in UE4?
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Whoa, blast from the past! I was the one who made that map in the video there, and I thought it was lost to time and the tides of the internet! :D
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speaking of UE1, why was the lighting always discernibly different from Q3? you could tell the two apart from random screenshots, even using the same textures and similar geometry.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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