You didn't read it. Read about gamers buying premium games, which is where it is about vocal minority. What you are referring to see the section about free to play games. Start with "On PC, new storefronts and subscription services challenged the hegemony of Steam. "
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Reaching 17% of PC users because they wanted those exclusive games. Uncertain if those 17% will stick around without client features though.
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Doesn't Epic have the will and money to hire enough software engineers to crush a company (Valve) that is widely known for being extremely slow?
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Interesting... so they're accurate then, but not today
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Great news! Competition is always good for end users.
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I thought Super Data was unreliable? I guess only when they say that Fortnite is trending downwards is when they cannot be trusted.pic.twitter.com/P4JpxjxfcY
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