A free game every week, Epic funded discounts, competitive games with no pay to win mechanics, no loot boxes, cross platform play and purchasing in Fortnite across 7 platforms now being adopted by more games.
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So almost all stores are predators and only one is great with lowering customer comfort and store functionality and give publishers more money. You don't give more money, but customers who lowering their comfort buying on worse store. Subsidies from Fortnite aren't sustainable.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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Look, I'm dual-class, both a developer and a consumer :) I love what you're doing for developers, but I can't condone exclusivity deals. If the numbers say there was no other way to make it work financially then I can accept that, and maybe other people would too?
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Undercutting market prices by taking huge losses to hurt competitors is considered predatory practice. Every copy sold with the 10$ Epic discount was sold with a loss. Every free game copy is a lost copy for the competition. And they are not going only against Steam...
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member when physical stores took 45-55% of the profits i member they also took 100% of used game sales
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Maybe in Belrus? Retail game markups were never in the 44-55% range in the US or western Europe. They were 25-30% in the 1990’s and 2000’s when we worked with GT to distribute Unreal then Microsoft with Gears of War.
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The same stores you have no problem distributing Fortnite on. I dare you to pull Fortnite from PSN, Xbox, Nintendo and Apple Store because they take 30% of your profits from Fortnite. That will definitely push them to reconsider their cut.
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Hypocrisy at it's best again.
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