You haven’t created a service which people login to and browse for hours and have discussions on etc. You have a glorified launcher with a shop tacked on. You can’t compare the two. Sure if you were at the scale of steam you may find it’s below 15% or 20% etc.
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Because ultimately it’s about the games. An indie store selling the same stuff as a store with 90% market share but with slightly different features doesn’t have a chance.
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You getting better at explaining it, I think in 2020 it's gonna be easier for people to accept the truth
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Has anyone else adopted the revenue split? If no, you haven't changed anything. It's been a year. Its more like you wanted into a new market before Fortnite wains. Instead of a nice and competitive product, you try to shoehorn your way in.
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You use the revenue split to try and make yourself look or feel like some hero for trying to change things and paint others as villains for using a industry standard. If you had any real faith in this "mission", you wouldn't need exclusives to try and force people into EGS.
End of conversation
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