Hello Tim. Who actually beneffits more from the lower percentages that Epic charges? The actual developers or the publishers?
-
-
-
Many games are self published by the developer, so that gain goes 100% to the developer. Where there’s a publisher involved, the gain is split between dev and pub however they’ve agreed.
- 2 more replies
New conversation -
-
-
i guess tencent conveniently doesnt count as a "dominant tech company"?
-
We’re not close to Tencent’s store efforts, but our understanding is that WeGame takes 30%.
- 3 more replies
New conversation -
-
-
Because it's standard: the cost to maintain the store, handle payment and refunds, support, features, marketing, and people working on it, adds up. Also, profits so it can grow bigger. Can you do all that with just 12%, don't you?
-
Visa and MasterCard bear all of the costs of payment processing and customer support for just a 2.5% to 3.5% transaction fee, so a store can have a very healthy profit margin on 12%.
- 4 more replies
New conversation -
-
-
Nobody uses epic games store
-
*looks at Borderlands 3 sales*

- 1 more reply
New conversation -
-
-
Well, if EGS hadn't pulled some shady shit by signing exclusives, and fucking over the consumer just to force people on a shitty, inferior product - more of us would be using it. Now, I will never use it - don't care what it does for the developers.
-
My enjoyment of a game, exclusive or non-exclusive, is based 100% on how good the game is, and 0% on which store or website I spent 2 minutes clicking purchase or install on. Srsly. I don’t feel screwed over in any way by exclusives, I still get to play & the price doesn’t go up.
- 4 more replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.