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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Voltorn Elda‏ @voltornelda 31 Aug 2019
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      Replying to @AstronoLuke @IraGame and

      The @IraGame team should be careful about getting themselves into an Epic Exclusive deal though, since that is the only thing Epic seemingly wants. (DarQ situation) Why should they be careful? Cause their kickstarter promised Steam-keys. Unfortunately a recipe for backlash. O_o

      1 reply 0 retweets 14 likes
    2. Ira game‏ @IraGame 31 Aug 2019
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      Replying to @voltornelda @AstronoLuke and

      We'd absolutely hear @EpicGames / @TimSweeneyEpic out if they were interested in having Ira. We'd love to be part of the Epic store. Point taken though. We'd have to weigh out the pros and cons just like any other developer.

      2 replies 0 retweets 5 likes
    3. Voltorn Elda‏ @voltornelda 31 Aug 2019
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      Replying to @IraGame @AstronoLuke and

      Going Epic Exclusive is an understandable choice for developers (and can be accepted by gamers for the right reasons), but devs do need to be careful with previously promised Steam Keys. The past has showed that 'that' can be quite the spark for outrage. :c

      1 reply 0 retweets 16 likes
    4. Ira game‏ @IraGame 31 Aug 2019
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      Replying to @voltornelda @AstronoLuke and

      Yes, that absolutely is the case. Of course this is all hypothetical, but, if @EpicGames offered us a deal that would support our studio then it would be difficult to say no. We love #UE4 as it's made @IraGame possible. It all depends on what type of partnerships we can get.

      3 replies 0 retweets 3 likes
    5. Tim Sweeney‏ @TimSweeneyEpic 31 Aug 2019
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      Replying to @IraGame @voltornelda and

      Thanks. Let’s keep in mind that the Steam key issue with crowd funded games is an unfortunate side effect of kickstarters launched before the Epic Games store’s strategy was known running up against Valve’s new policy preventing Steam key distribution to backers of exclusives.

      4 replies 3 retweets 8 likes
    6. Tim Sweeney‏ @TimSweeneyEpic 31 Aug 2019
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      Replying to @TimSweeneyEpic @IraGame and

      That stealth policy chance has the effect of forcing crowd funded games to choose between a public Steam release or a backlash, but Epic is fully committed to working with new partners in these situations to ensure backers can choose between an Epic key or a refund.

      5 replies 3 retweets 9 likes
    7. Tiggs Caged-Panther (Andy K)‏ @TiggsPanther 31 Aug 2019
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      Replying to @TimSweeneyEpic @IraGame and

      Don’t you mean choosing between “Keeping their word” or facing backlash? I think gamers just want to know that *anything* stated in the run up to a game’s release can be relied upon. Because if one thing can change at the last minute, anything can change. Hardly encouraging.

      3 replies 1 retweet 29 likes
    8. Tim Sweeney‏ @TimSweeneyEpic 31 Aug 2019
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      Replying to @TiggsPanther @IraGame and

      It’s Valve’s doing that exclusive developers can’t grant prior Steam key offers. Devs would be happy to give Steam keys to backers, Epic would be happy if devs gave Steam keys to backers, but Valve says: NO! Give us 30% of most of your revenue or backers are stranded.

      43 replies 0 retweets 10 likes
    9. Comrade Gio.☭‏ @Giovanni1906 31 Aug 2019
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      Replying to @TimSweeneyEpic @TiggsPanther and

      Do you even have Valve's ToS saying that devs can't give out keys, Tim? Or even better... Doesn't YOUR ToS forbidden the games being on another store, even for the sake of fulfilling a previous agreement with it's backers?

      2 replies 0 retweets 33 likes
    10. Tim Sweeney‏ @TimSweeneyEpic 1 Sep 2019
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      Replying to @Giovanni1906 @TiggsPanther and

      The problem isn’t devs giving out Steam keys, it’s that Valve reserves the right to not provide keys to devs based on some very subjective criteria; see https://partner.steamgames.com/doc/features/keys …. Not sure how the key ecosystem can invest with those kinds of terms in place.

      6 replies 0 retweets 7 likes
      Tim Sweeney‏ @TimSweeneyEpic 1 Sep 2019
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      Replying to @TimSweeneyEpic @Giovanni1906 and

      Epic doesn’t have public store TOS in place yet because we’re not yet open to public submissions. Our private distribution agreements all support selling through Humble via keys and direct purchase with no limits. Other sellers coming later.

      6:32 PM - 1 Sep 2019
      • 5 Likes
      • William Christianson 90one80 ocdtrekkie 𝓙𝓸𝓷𝓪𝓼 𝓑𝓮𝓷𝓳𝓪𝓶𝓲𝓷 RICHLAND GAMES
      2 replies 0 retweets 5 likes
        1. New conversation
        2. Comrade Gio.☭‏ @Giovanni1906 1 Sep 2019
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          Replying to @TimSweeneyEpic @TiggsPanther and

          How is the "no limits" a good thing here? The publishers can request an infinite supply of keys and sell for the same price of your store. Or even take it down from your store in sales periods and sell it through undiscounted key prices. Like Borderlands 3 on last EGS sale.

          1 reply 0 retweets 8 likes
        3. Archie‏ @ThisEmptyBlank 1 Sep 2019
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          Replying to @Giovanni1906 @TimSweeneyEpic and

          Oh yes, the one where EGS decided to declare a sale on almost everything without consent from publishers and then had to remove items on requests to stop publishers from losing profits.

          2 replies 0 retweets 6 likes
        4. 8 more replies

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