"We're on track to finish by the end of the year and we'll also be reaching out to 3rd party publishers within the next 2 months. Ideally we want to partner with someone who can help us with advertising"
@EpicGames @TimSweeneyEpic An great looking UE4 title, check it out!
https://twitter.com/IraGame/status/1167835064236990464 …
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That stealth policy chance has the effect of forcing crowd funded games to choose between a public Steam release or a backlash, but Epic is fully committed to working with new partners in these situations to ensure backers can choose between an Epic key or a refund.
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Don’t you mean choosing between “Keeping their word” or facing backlash? I think gamers just want to know that *anything* stated in the run up to a game’s release can be relied upon. Because if one thing can change at the last minute, anything can change. Hardly encouraging.
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"Valve’s new policy preventing Steam key distribution to backers of exclusives." Admittedly I'm a little out of the loop on this. Are you saying that Epic isn't preventing games from releasing on Steam that have exclusives, but, rather Valve not honoring promised keys?
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On crowd funded Epic-exclusive games, we would gladly support partners distributing Steam keys to backers. However, Valve has privately told partners they can’t distribute Steam keys to backers until or unless they offer their game publicly for sale on Steam.
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Please don't make it sound like it would be logical that steam may let that happen. A game may be redeemed if it's available, if it's not it cannot be redeem the system is logical.
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What is not logical is that a Kickstarter suddenly change the platform (when it's most of time late on what they announce) and that EGS purpose an exclusivity deal knowing the previous statements...
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