Windows 95 was an incredibly bold and tricky effort, bridging Microsoft’s parallel development of Windows NT and 16-bit Windows without breaking existing apps and especially games. It’s the best example of a company escaping legacy codebase constraints without starting over.https://twitter.com/JonErlichman/status/1165256622161182720 …
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Surely it would be the OpenGL 1.1 or 1.2 version, since OpenGL 1.0 lacked many more basic functionalities.
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