Windows 95 was an incredibly bold and tricky effort, bridging Microsoft’s parallel development of Windows NT and 16-bit Windows without breaking existing apps and especially games. It’s the best example of a company escaping legacy codebase constraints without starting over.https://twitter.com/JonErlichman/status/1165256622161182720 …
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Yup. You might have seen it that way even back then. I was a naive kid and my impression was more like 'omg, they want to keep their contraption (Win 3.x) relevant with even worse hacks'. Typical 'rewrite the world from scratch' youthful maximalism. Also underinformed.
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My fav win95 hack/compatibility story: "Microsoft tracked down the bug and added specific code to Windows 95 that looks for SimCity. If it finds SimCity running, it runs the memory allocator in a special mode that doesn’t free memory right away."https://www.joelonsoftware.com/2000/05/24/strategy-letter-ii-chicken-and-egg-problems/ …
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I’d rather use the word “genius” for Carl Sassenrath who created 32-bit preemptive OS in 1985. Or even Brian Dougherty. Too bad they didn’t have a Ballmer.
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I agree, but because of that terrible hack (16 bits old code) my Pentium Pro didn't like Win 95, these processors were optimized for 32 bits, but that's another story
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and then compare, how it was done in os/2. I was win95 hater and absolutely not ashamed
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OS/2 was (and in some aspects still) much more superior than win95. but marketing wins. years after killing OS/2 Microsoft killed Symbian/Harmattan in favour to dead-born OS but in much more brutal ways
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