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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Tim Sweeney‏ @TimSweeneyEpic 25 Aug 2019
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      Tim Sweeney Retweeted Jon Erlichman

      Windows 95 was an incredibly bold and tricky effort, bridging Microsoft’s parallel development of Windows NT and 16-bit Windows without breaking existing apps and especially games. It’s the best example of a company escaping legacy codebase constraints without starting over.https://twitter.com/JonErlichman/status/1165256622161182720 …

      Tim Sweeney added,

      0:24
      Jon ErlichmanVerified account @JonErlichman
      On this day in 1995: Windows 95 launched “Start Me Up” was its anthem: pic.twitter.com/lyCt8b2hkk
      51 replies 104 retweets 674 likes
      Show this thread
    2. Tim Sweeney‏ @TimSweeneyEpic 25 Aug 2019
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      In that timeframe, starting in 1994, I rapidly moved my early Unreal Engine 1 editor and renderer prototype from C to C++ in Borland C, then to Watcom C++ for 64-bit, then to an early Windows 95 beta with Visual C++.

      14 replies 7 retweets 158 likes
      Show this thread
      Tim Sweeney‏ @TimSweeneyEpic 25 Aug 2019
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      It was a wild time for PC. Intel’s PentiumPro and Dave Cutler’s work on Windows NT were gaining traction for workstations and servers. When they expanded to consumers with Windows XP and Pentium II, the Wintel victory across consumer and business became inevitable.

      3:06 PM - 25 Aug 2019
      • 4 Retweets
      • 104 Likes
      • StellaGrrrl ♀️✊ Lennart 🇩🇪 Martín Pane 🐦 David Joffe ⌨🖌🎨🏍️🥩 Gary 90one80 Nitrax the Fox 🔥 ChongLi 🔥 digiKinesis®
      11 replies 4 retweets 104 likes
        1. New conversation
        2.  🐧 ElLinuxGamer  🐧  🇵🇷‏ @Blastermaster77 25 Aug 2019
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          Replying to @TimSweeneyEpic

          and now Linux runs the world

          1 reply 0 retweets 5 likes
        3. Denys Almaral‏ @DenysAlmaral 25 Aug 2019
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          Replying to @Blastermaster77 @TimSweeneyEpic

          The world of servers?

          1 reply 0 retweets 0 likes
        4. 3 more replies
        1. 칼로얀 | #AllLivesMatter‏ @KokosTech 25 Aug 2019
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          Replying to @TimSweeneyEpic

          Hi, @TimSweeneyEpic, I want to ask you a question: What do you think of the new AMD mainstream CPUs. I'd say that they are pretty cool.

          0 replies 0 retweets 0 likes
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        1. New conversation
        2. digiKinesis®‏ @digiKinesis 25 Aug 2019
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          Replying to @TimSweeneyEpic

          digiKinesis® Retweeted digiKinesis®

          Inflection-point ~= SCSI+NT outperforming SGI+IRIX @ <TCO but it took another decade to >saturate CC marketshare; <barrier-to-entry += econ-of-scale as industry transitioned to >PC+S/W-rendering ~'94; 100% CPU optimized code b4 video-accel/GPU *bump* https://twitter.com/digiKinesis/status/1113898098349170688 … (3/n)

          digiKinesis® added,

          digiKinesis® @digiKinesis
          Replying to @digiKinesis @hackerfantastic @GamerNexus
          For perspectives' sake: I'd already started building Pentium Pro/P2 SCSI WindowsNT clients for fam working at Shiny Ent at that time! but recall $30K IRiX/SGI workstations lingering up til Maya 6.x prior to when P4/desktops w/ Quadro AGP GPUs saturated Maya's pro userbase [~'05!]
          1 reply 0 retweets 0 likes
        3. digiKinesis®‏ @digiKinesis 29 Aug 2019
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          Replying to @digiKinesis @TimSweeneyEpic

          digiKinesis® Retweeted digiKinesis®

          *bump*https://twitter.com/digiKinesis/status/1085611352310276096 …

          digiKinesis® added,

          digiKinesis® @digiKinesis
          Replying to @dosnostalgic
          MDK [mid 1997] was one of the last AAA/3D shooters I recall running natively on DOS (>30FPS!) due to innovative software-rendering that maxed-out legacy H/W req’s (h/t:@dperry); earliest(?) 3rd-person-shooter to introduce seamless/in-game FPS-POV transition for scoping/aim-system
          0 replies 0 retweets 0 likes
        4. End of conversation
        1. joseph‏ @joseph74019816 27 Aug 2019
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          Replying to @TimSweeneyEpic

          why'd u nerfed 90s??

          0 replies 0 retweets 0 likes
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        1. boomer‏ @A_Wet_Towel 26 Aug 2019
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          Replying to @TimSweeneyEpic

          vault mechs

          0 replies 0 retweets 0 likes
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        1. ChukoGamer‏ @ChukoGamer 27 Aug 2019
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          Replying to @TimSweeneyEpic

          #RevertTurbobuild #RevertTurbobuild @EpicGames

          0 replies 0 retweets 0 likes
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        1. Derian‏ @Derian19865396 27 Aug 2019
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          Replying to @TimSweeneyEpic

          #revertturbobuilding

          0 replies 0 retweets 0 likes
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