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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Tim Sweeney‏ @TimSweeneyEpic 17 Aug 2019
      • Report Tweet
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      Replying to @Grummz

      Hi Mark, we’re still in the early, hand-curated days of the Epic Games store where we can only accommodate a small number of releases. See the launch announcement:https://www.unrealengine.com/en-US/blog/announcing-the-epic-games-store …

      138 replies 3 retweets 48 likes
    2. Tim Sweeney‏ @TimSweeneyEpic 17 Aug 2019
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      Replying to @TimSweeneyEpic @Grummz

      We priorize a small number of games that bring unique value in some way, such as exclusive games, major releases, and key indie titles. Right now we can only accommodate about 10% of the games that developers would like to release on the store, and each criteria adds weight.

      30 replies 0 retweets 14 likes
    3. Tim Sweeney‏ @TimSweeneyEpic 17 Aug 2019
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      Replying to @Soph3D @Grummz

      Exclusivity is one factor we consider when filling out the early Epic Games store release calendar. When we’re able to open up the store much more widely later, it won’t be a factor.

      9 replies 0 retweets 7 likes
      Tim Sweeney‏ @TimSweeneyEpic 17 Aug 2019
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      Replying to @Soph3D @Grummz

      Bringing in new users is a major part of the strategy, generally through a combination of exclusivity, development funding, and marketing assistance or marketing funding so that there’s a significant alignment of Epic and developer interests in reaching new users.

      8:44 PM - 17 Aug 2019
      • 10 Likes
      • Jack— follow for memes 𝓙𝓸𝓷𝓪𝓼 𝓑𝓮𝓷𝓳𝓪𝓶𝓲𝓷 David Wilson - Maker of Meaningful Motion ori we CJ 90one80 Domy 👍 Deep Learning Architect #YoMeQuedoEnCasa RICHLAND GAMES Eisberg
      11 replies 0 retweets 10 likes
        1. New conversation
        2. Tim Sweeney‏ @TimSweeneyEpic 17 Aug 2019
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          Replying to @TimSweeneyEpic @Soph3D @Grummz

          Epic is providing a lot of funding for development and marketing. Epic Mega Grants provide no-strings-attached grants for partners independent of stores and platforms, and our early store partnerships provide funding generally in exchange for PC store exclusivity.

          16 replies 0 retweets 12 likes
        3. Mustafa Fasula‏ @MustafaFasula 18 Aug 2019
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          Replying to @TimSweeneyEpic @Soph3D @Grummz

          Tim this is not good behaviour to demand exclusivity it's good to offer but never to force it on the developers please put this developer game on the Epic games store without as non exclusive

          1 reply 0 retweets 5 likes
        4. 3 more replies
        1. Big Monk Games‏ @BigMonkGames 18 Aug 2019
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          Replying to @TimSweeneyEpic @Soph3D @Grummz

          Why not just have the platform speak for itself? If you build it, the developers and thus the content will follow as well as the users. Exclusivity was a great way to get a leg-up but now it seems only to hurt smaller developers in being exposed into their already smaller market.

          0 replies 0 retweets 3 likes
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        1. Jason Yu‏ @jasonycw 18 Aug 2019
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          Replying to @TimSweeneyEpic @Soph3D @Grummz

          What kind of campaign is this? Paying money to dev so they can break promises? Pissing off PC gamers? Dividing gamers? Hope fortnite don't dry out before EGS.

          0 replies 0 retweets 4 likes
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        1. Kyle Garrett‏ @AbyssionKnight 23 Aug 2019
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          Replying to @TimSweeneyEpic @Soph3D @Grummz

          Darq was one of the most wishlisted games on Steam, so there was clearly a lot of potential for new users. The fact Indies have to go exclusive, but the big devs don't says a lot about your priorities. Long term your stance hurts Indies, even if short term it helps them.

          0 replies 0 retweets 2 likes
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        1. New conversation
        2. Vampire Knight‏ @PleaseCapcom 17 Aug 2019
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          Replying to @TimSweeneyEpic @Soph3D @Grummz

          You bring in users with these exclusives. What's going to KEEP them using your store? What benefit is there for me to buy for example Vampire Bloodlines 2 from you instead of Steam? With Steam I get achievements, screenshots, community guides and forums.

          1 reply 1 retweet 7 likes
        3. parsley‏ @parsley4U 17 Aug 2019
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          Replying to @PleaseCapcom @TimSweeneyEpic and

          Dear @PleaseCapcom, timmy has already gone on the record before to say that you don't matter, customers don't matter, only the devs matter and they are the ones who will 'decide' the store wars. just be happy you can buy predatory microtransactions and install their spyware!

          0 replies 0 retweets 5 likes
        4. End of conversation
        1. Jake Fables: The Everlasting Salt-Miner‏ @FSAPOJake 18 Aug 2019
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          Replying to @TimSweeneyEpic @Soph3D @Grummz

          And don't you think the Epic Games launcher being feature-complete would help bring in users? Forcing people to use your store if they want to play a game for the first year is not a way to sustain a long-term, healthy userbase. You're just making everyone angry.

          0 replies 0 retweets 4 likes
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