We priorize a small number of games that bring unique value in some way, such as exclusive games, major releases, and key indie titles. Right now we can only accommodate about 10% of the games that developers would like to release on the store, and each criteria adds weight.
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We really don't. We can continue to be skeptical and question their word. It doesn't seem to be amounting to much.
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You offered to carry the game but only if the were exclusively in Epic. Seems like you had the ability to, but lacked the desire to carry them.
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The fact you approached them means you wanted their game, but because they refused to go exclusive, you said "nu-uh". Very developer friendly, going "either you go exclusive with us or else...". But keep on screaming about your amazing 12% and how you are saving PC gaming.
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aka "why bother accommodating a release if it won't take our exclusivity deal or bring people to our garbage launcher"
Thanks. Twitter will use this to make your timeline better. UndoUndo
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