@TimSweeneyEpic you wanna explain why your customers can't play Tetris VR without Steam? It's almost like your shit platform doesn't have the infrastructure or features to actually compete or function properly... 


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It’s tempting to ascribe events to human rivalries and emotions, but in reality these are all major businesses that compete for market share and revenue, while cooperating on open standards that benefit everyone in gaming.
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It was strange to see a controversy over Tetris Effect’s support for SteamVR hardware. Why wouldn’t a VR game on Epic Games store support SteamVR? Customers have compatible hardware, so the developers support it. Unreal Engine has long supported SteamVR and Steamworks.
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