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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Robin Clarke‏ @rclarke 9 Jul 2019
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      I usually have a lot of time for this writer but this is a very silly article. Epic's goal isn't to drive anyone out of business, and they have been quite open about their strategy. The PC games market is big enough to support more than one store.https://www.vg247.com/2019/07/09/epic-games-wants-pc-games-market-to-itself/ …

      3 replies 0 retweets 4 likes
    2. EmuBii‏ @Moncef_Boul 9 Jul 2019
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      Replying to @rclarke

      Please stop trying to normalize anti-cosumer practices like 3rd party exclusivity and the deliberate attempts to move flocks of pc gamers to a drastically inferior pc gaming digital platform without any benefits in the short or even long term.

      2 replies 1 retweet 17 likes
    3. EmuBii‏ @Moncef_Boul 9 Jul 2019
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      Replying to @Moncef_Boul @rclarke

      It's so blatant that even Mr. @TimSweeneyEpic is making fun of consumer demands like shopping carts and shrugging it off via tweets, same for other features that were promised at least two months ago.

      1 reply 0 retweets 16 likes
    4. EmuBii‏ @Moncef_Boul 9 Jul 2019
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      Replying to @Moncef_Boul @rclarke @TimSweeneyEpic

      Even if Epic clarifies day and night they're not trying to monopolize sales, then where does their policy lead? It's also mind boggling how Epic Games is trying to fragment this market, then the next day Sweeney congratulates GOG for 1/3 of Cyberpunk 2077 preorders being on it.

      1 reply 0 retweets 14 likes
    5. Tim Sweeney‏ @TimSweeneyEpic 9 Jul 2019
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      Replying to @Moncef_Boul @rclarke

      The ultimate goal is lots of stores and platforms competing for customers, interoperability between all of them, and great revenue sharing terms for developers. The things GOG and Epic are each working on independently are all pieces of this puzzle.

      4 replies 0 retweets 2 likes
    6. EmuBii‏ @Moncef_Boul 9 Jul 2019
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      Replying to @TimSweeneyEpic @rclarke

      How will there be competition when exclusives effectively "negate" all competition for other stores which get games 6-12 months after release? How can X store get customers while games are locked to one platform to begin with?

      2 replies 0 retweets 15 likes
    7. EmuBii‏ @Moncef_Boul 9 Jul 2019
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      Replying to @Moncef_Boul @TimSweeneyEpic @rclarke

      Even if stores adjust revenue splits, all there will be is an endless fight for exclusives and this market turning into numerous walled gardens.

      1 reply 0 retweets 11 likes
      Tim Sweeney‏ @TimSweeneyEpic 9 Jul 2019
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      Replying to @Moncef_Boul @rclarke

      Store exclusivity of these games isn’t locking them into any ecosystem. For example, Dauntless and Fortnite are fully interoperable across all 3 and 7 supported platforms, purchases of Ubisoft games on Epic are recognized on UPlay, and lots more is in the works.

      4:40 PM - 9 Jul 2019
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      9 replies 0 retweets 2 likes
        1. New conversation
        2. EmuBii‏ @Moncef_Boul 9 Jul 2019
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          Replying to @TimSweeneyEpic @rclarke

          I don't understand why you brought Fortnite and Dauntless to this discussion to begin with that I have to ask... why should I precise "to an esteemed CEO" that all this storm on the internet is about 3rd party exclusives? Isn't it obvious enough?

          2 replies 0 retweets 12 likes
        3. Tim Sweeney‏ @TimSweeneyEpic 9 Jul 2019
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          Replying to @Moncef_Boul @rclarke

          Understood. My view on first versus third party exclusives is that the same principles apply to both. What one big company like EA or Activision can do with their own games, groups of smaller companies can equally do together as partners. This is what our store is all about.

          5 replies 0 retweets 3 likes
        4. 5 more replies
        1. Recoil‏ @Recoil00 9 Jul 2019
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          Replying to @TimSweeneyEpic @rclarke

          It IS an ecosystem if we're forced to use an exclusive store to get it. Are you going to say iPhones and androids don't have seperate ecosystems because fortnite can be played on both?

          0 replies 0 retweets 9 likes
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        1. Tesarum‏ @Tessum2 9 Jul 2019
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          Replying to @TimSweeneyEpic @rclarke

          Purchases on Steam of ubisoft games are recognized on Uplay too, however Uplay ditched steam not because the revenue but because more people would use Uplay insted of Epic, that said and proved by The division 2 outselling epic store and other games on Uplay after this.

          0 replies 0 retweets 4 likes
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        1. Tesarum‏ @Tessum2 9 Jul 2019
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          Replying to @TimSweeneyEpic @rclarke

          store exclusivity is locking those games into only epic, for the mentioned region lock, payment methods and other features that benefit consumers, it's not "just one more icon", it really kills how a game could reach more audience

          0 replies 0 retweets 4 likes
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        1. Tesarum‏ @Tessum2 9 Jul 2019
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          Replying to @TimSweeneyEpic @rclarke

          for instance, my personal experience is lending a cc to a friend and being blocked on epic for some reason, having extra fees on purchases because not regional pricing and all that i can avoid by buying a steam gift card or trusted third party stores

          0 replies 0 retweets 3 likes
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        1. Tesarum‏ @Tessum2 9 Jul 2019
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          Replying to @TimSweeneyEpic @rclarke

          despite me needing steam to activate it or just having to download the game from humble bundle for instance, i still can see the forums of the game to receive tech support from devs or even users, and instant refund if i need/want, without slow support response

          0 replies 0 retweets 3 likes
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        1. New conversation
        2. Daniel Suares‏ @cckds 9 Jul 2019
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          Replying to @TimSweeneyEpic @rclarke

          Store Exclusivity is locking games out of a bunch of features that people like my self use alot. It´s funny you talk about Ubisoft because when the deal with Epic happened the first thing they did was to remove they games from 3rd party key sellers...

          1 reply 0 retweets 4 likes
        3. Daniel Suares‏ @cckds 9 Jul 2019
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          Replying to @cckds @TimSweeneyEpic @rclarke

          and with that removing the ability of a number of people to acquire the game altogether.

          0 replies 0 retweets 4 likes
        4. End of conversation
        1. New conversation
        2. EmuBii‏ @Moncef_Boul 9 Jul 2019
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          Replying to @TimSweeneyEpic @rclarke

          I think we're talking about PC here, and especially about third party games... I don't know if I should include that in any reply if it's not so obvious at this point. 3rd party is what we're mainly talking about here, but you have a point about Ubisoft, and that explains-

          1 reply 0 retweets 4 likes
        3. EmuBii‏ @Moncef_Boul 9 Jul 2019
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          Replying to @Moncef_Boul @TimSweeneyEpic @rclarke

          How if it's not starving off the entire market and locking most notable releases to your store, then it's to attack and starve off the direct competitor: Steam. Proof being accepting the release of games on stores that have a 70/30 revenue split like UWP-

          1 reply 0 retweets 4 likes
        4. 3 more replies

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