Mean while more than half of the game on Epic are from self publishing developers, then a number of games from indie developers with publishers for distribution support where the developer is the one that chose the exclusivity. Your post here is not based on reality at all.
-
-
Tim, it would help if you could be less disengenuous. For example when talking about Steam's 70/30 you call it "store tax" for the obvious negative connotation, and when talking your 88/12 you suddenly call it "revenue split". I wonder why you do this?
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
And Don't say that you have gone against the dev's wishes, because you know there have been companies that have been hurt by this and the dev team has been upset that their publisher made a deal and walked with most of the money.
-
What companies have been hurt by it? What dev team is upset? What publisher walked with most of the money? Prove all of this.
- 3 more replies
New conversation -
-
-
A storefront being dominant has no bearing on the "Free Market" unless they're in that position due to government interference. It's also disingenuous to keep attacking Valve for a rate that has been standard among distribution platforms, even outside of gaming.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
When will you allow actual indie titles on your store? Why have you been denying indie titles that could actually benefit but allowing caustic parasitic publishers like 2K(Tax fraud allegations), Ubi(Who literally swindled you), and others?
-
I think you need to look at the store again, there are actual indie developers. More than half of the games come from indie developers. Next big group indie developers with publisher support that specialize in supporting indie developers.
- 4 more replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.