Or you could, you know, use the strategy of providing a better service so users would feel happy in migrating? That's a bunch of excuses to literally force people change into a inferior store experience.
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The problem is that the idea of customers choosing to move voluntarily doesn’t tend to actually happen. Ever. Especially in services that you’ve used for so long. The cost of switching becomes so inconvenient that most customers won’t even if the competition is better.
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As a dev, it's in my best interest to use egs. As a customer, it's in my best interest to have multiple store choices since competition will lower prices and save money from my wallet. I don't understand what the fuss is about tbh.
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the arguments are so scattergun that I can barely keep up - egs lacks features - epic crunched one time - a monopoly is bad (though nobody cared about steam’s monopoly?) - epic are using bad money (microtrans/fortnite dances) to bribe devs - something chinese spyware conspiracy
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WTF do they put in your drinking water in http://Cary.NC 88% of people polled on
@Fanatical will not buy from@EpicGames. Its not about 70/30 split its about Customer service, its about having choice (which you want to take away) Your vision of the future is diluted.Thanks. Twitter will use this to make your timeline better. UndoUndo
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Back to EPIC and TIM are saving PC gaming from itself! I'm so glad we have you here to help us in these trying times, Tim. You don't care about consumers and you pretend to care about developers. What you do care about is being the only game in town.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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You kicked UT and Paragon to the curb so you essentially replicate Valve where you have one game people play then just suck in royalties and fees from games while you no longer innovate and create great games which is what got you both to where you are in the first place!
Thanks. Twitter will use this to make your timeline better. UndoUndo
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Epic already made an impact on Steam, Steam lowered their cut for AAA as low as 20% for $50 million in sales, now its time for Indie devs who suffer from 30%. I hate how ignorant people hate Epic without a simple knowledge of marketing.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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Except, of course, Sony and Microsoft, which don't care about your war against Steam and will continue to take 30% on their platforms. Stop pretending that this about "70/30 status quo" and not about you trying to make your own monopoly by any means necessary.
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And, BTW, if you don't like Steam's cut so much, how come your own games are still being sold on Steam but not on EGS?https://store.steampowered.com/sub/683/
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