Epic would be 100% supportive of developers who wanted to do that.
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Replying to @TimSweeneyEpic @Miraglyth and
Why do I have a hard time believing this... When looking back at all the games that were offering Steam keys in the past only to be bait switch with Epic keys, because they took your "exclusivity deal" just something to consider, since that's what has been happening eversince 1/2
1 reply 0 retweets 36 likes -
Replying to @SuperTeddyBearG @TimSweeneyEpic and
If I'm not mistaken, I remember seeing your policy prohibits them from selling on other PC platforms, as well prohibits them from selling by 3rd party retailers, until recently you only "allowed them" to sell on 3rd party retailers that you "chosen", and have to be for Epic. 2/2
2 replies 0 retweets 26 likes -
Replying to @SuperTeddyBearG @Miraglyth and
Our exclusivity arrangements seek an exclusive on new sales for a period of time. We’re always happy to support partners delivering previously sold or committed copies (through prior pre-sales or crowfunding) through existing channels.
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Replying to @TimSweeneyEpic @SuperTeddyBearG and
So I can trust that the announcement next week includes a solution so that we backers (including backers of the physical PC version such as me, not just the digital one) can get the Steam version we were expecting and that was promised to us via the Fangamer survey?pic.twitter.com/muqaKjtRb7
1 reply 0 retweets 38 likes -
As far as we and our partners can determine, Valve policy prohibits providing Steam keys for games that aren’t going to be available at launch on Steam. This would make it impossible to deliver Steam keys for a game releasing exclusively on Epic at launch.
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Replying to @TimSweeneyEpic @Xharos42 and
The fact that you knew this BEFORE you set up the exclusivity arrangement means you're NOT "supporting" existing commitments but in fact actively sabotaging them while claiming to be limited by the consequences of the arrangement YOU SET UP.
2 replies 1 retweet 57 likes -
Replying to @Miraglyth @Xharos42 and
Here’s the bottom line. Epic would be happy to fund partners paying 30% for Steam keys for backers if Valve were willing to provide Steam keys for a game that’s not actively in release on Steam.
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Replying to @TimSweeneyEpic @Miraglyth and
Why do you keep repeating this as if it was the only way? Look, it's good that you're willing to pay for the keys instead of demand them for free. But still, if Valve doesn't comply, saying "welp Valve doesn't want to!" isn't going to cut it. There are more possible solutions.
1 reply 0 retweets 11 likes -
Replying to @_reonu @TimSweeneyEpic and
Such as what I keep saying: let us wait until the game launches on Steam to get our Steam key, if we choose to. (just make sure this includes physical copies too)
1 reply 0 retweets 5 likes
Epic would be happy to support that as well.
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Replying to @TimSweeneyEpic @Miraglyth and
In that case, what's stopping YsNet, Deep Silver and you from just... doing that? We backers made the game possible in the first place, we'd appreciate not having to wait so much just to see what's going to happen with our game codes.
2 replies 0 retweets 8 likes -
Developers can’t automatically generate Steam keys. They must request them from Valve. The policy document says lots of stuff like:pic.twitter.com/5jwIFRLVQS
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