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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Mike‏ @Miraglyth 22 Jun 2019
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      Replying to @_reonu @Xharos42 and

      Because that would allow backers to escape Epic by freeing the rewards they are owed from the hostage situation of only being delivered by Epic keys, and Timmy doesn't like that. Why do you think he's trying so hard to make it seem like giving Steam keys NOW is the only option?

      1 reply 1 retweet 41 likes
    2. Tim Sweeney‏ @TimSweeneyEpic 22 Jun 2019
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      Replying to @Miraglyth @Xharos42 and

      Epic would be 100% supportive of developers who wanted to do that.

      5 replies 0 retweets 4 likes
    3. Teddy bear‏ @SuperTeddyBearG 22 Jun 2019
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      Replying to @TimSweeneyEpic @Miraglyth and

      Why do I have a hard time believing this... When looking back at all the games that were offering Steam keys in the past only to be bait switch with Epic keys, because they took your "exclusivity deal" just something to consider, since that's what has been happening eversince 1/2

      1 reply 0 retweets 36 likes
    4. Teddy bear‏ @SuperTeddyBearG 22 Jun 2019
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      Replying to @SuperTeddyBearG @TimSweeneyEpic and

      If I'm not mistaken, I remember seeing your policy prohibits them from selling on other PC platforms, as well prohibits them from selling by 3rd party retailers, until recently you only "allowed them" to sell on 3rd party retailers that you "chosen", and have to be for Epic. 2/2

      2 replies 0 retweets 26 likes
    5. Tim Sweeney‏ @TimSweeneyEpic 23 Jun 2019
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      Replying to @SuperTeddyBearG @Miraglyth and

      Our exclusivity arrangements seek an exclusive on new sales for a period of time. We’re always happy to support partners delivering previously sold or committed copies (through prior pre-sales or crowfunding) through existing channels.

      6 replies 0 retweets 6 likes
    6. León  🇮🇨 🔻‏ @_reonu 23 Jun 2019
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      Replying to @TimSweeneyEpic @SuperTeddyBearG and

      So I can trust that the announcement next week includes a solution so that we backers (including backers of the physical PC version such as me, not just the digital one) can get the Steam version we were expecting and that was promised to us via the Fangamer survey?pic.twitter.com/muqaKjtRb7

      1 reply 0 retweets 38 likes
    7. Tim Sweeney‏ @TimSweeneyEpic 23 Jun 2019
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      Replying to @_reonu @Xharos42 and

      As far as we and our partners can determine, Valve policy prohibits providing Steam keys for games that aren’t going to be available at launch on Steam. This would make it impossible to deliver Steam keys for a game releasing exclusively on Epic at launch.

      63 replies 3 retweets 8 likes
    8. Mike‏ @Miraglyth 23 Jun 2019
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      Replying to @TimSweeneyEpic @Xharos42 and

      The fact that you knew this BEFORE you set up the exclusivity arrangement means you're NOT "supporting" existing commitments but in fact actively sabotaging them while claiming to be limited by the consequences of the arrangement YOU SET UP.

      2 replies 1 retweet 57 likes
    9. Tim Sweeney‏ @TimSweeneyEpic 23 Jun 2019
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      Replying to @Miraglyth @Xharos42 and

      Here’s the bottom line. Epic would be happy to fund partners paying 30% for Steam keys for backers if Valve were willing to provide Steam keys for a game that’s not actively in release on Steam.

      13 replies 1 retweet 1 like
    10. Mike‏ @Miraglyth 23 Jun 2019
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      Replying to @TimSweeneyEpic @Xharos42 and

      The bottom line is you speak of keeping an "understanding" of how Steam has shifted to withholding keys to the Kickstarters you've been buying. If this is true, YOU KNEW they'd do it for Shenmue 3 and you bought exclusivity anyway! This is a mess of your making.

      1 reply 1 retweet 7 likes
      Tim Sweeney‏ @TimSweeneyEpic 23 Jun 2019
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      Replying to @Miraglyth @Xharos42 and

      The alternative would be to turn away partners from great business opportunities with Epic because Valve made a shrewd policy change that forced them to launch on Steam at 30% or issue Kickstarter refunds.

      8:48 AM - 23 Jun 2019
      • 2 Likes
      • 90one80 Mustafa Fasula
      5 replies 0 retweets 2 likes
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        2. León  🇮🇨 🔻‏ @_reonu 23 Jun 2019
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          Replying to @TimSweeneyEpic @Miraglyth and

          You don't even need to issue refunds! Like I keep saying, just let people choose between the EGS version at launch or the Steam version after the exclusivity ends! That's the important bit: *choice*. Let us choose. Even if the solution isn't ideal, let us have a choice.

          1 reply 0 retweets 2 likes
        3. León  🇮🇨 🔻‏ @_reonu 23 Jun 2019
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          Replying to @_reonu @TimSweeneyEpic and

          It's good that you're trying to get Steam keys at launch. But if that doesn't work out, then let us choose if we want to wait for a Steam key or just get the EGS key at launch. Some ppl will wait, some ppl will get the EGS key, but 100% of them will appreciate having a choice.

          0 replies 0 retweets 2 likes
        4. End of conversation
        1. ‏Naouak‏ @Naouak 24 Jun 2019
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          Replying to @TimSweeneyEpic @Miraglyth and

          Or you could remove the exclusivity period and actually compete fairly with steam so it's a great "business opportunity" for them. As of right now, this great "business opportunity" is a PR nightmare with a lot of lost business.

          0 replies 0 retweets 3 likes
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        1. Mike‏ @Miraglyth 23 Jun 2019
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          Replying to @TimSweeneyEpic @Xharos42 and

          Hey Valve's policy doesn't do what you say it does. A regular agreement to launch the game on Epic CONCURRENTLY would still "free it from 30%" without throwing existing obligations and expectations under the bus. Valve's "trap" allowed for that and it would be cheaper for Epic!

          0 replies 1 retweet 3 likes
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        1. Mike‏ @Miraglyth 23 Jun 2019
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          Replying to @TimSweeneyEpic @Xharos42 and

          You don't need to sugar coat "big bag of money". The alternative is to buy into games that DON'T have backers who expect "PC" to mean a client with actual features, "physical" to mean more than a slip of paper, and "Kickstarter exclusive" to mean "not sold for less on Epic".

          0 replies 0 retweets 5 likes
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        1. R‏ @demoninchrome 24 Jun 2019
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          Replying to @TimSweeneyEpic @Miraglyth and

          So breaking Kickstarter policy lieing to consumers and dening refunds only has to do with your percentage I'm starting to notice a pattern that's the only thing you argue with valve makes a better platform and epics become a joke

          0 replies 0 retweets 0 likes
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