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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Tim Sweeney‏ @TimSweeneyEpic 20 Jun 2019
      • Report Tweet
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      Replying to @NotTooHardcore @GV_Delchev and

      I realize that Valve’s web page says that, however that doesn’t seem to accurately reflect current policy.

      12 replies 0 retweets 6 likes
    2. León  🇮🇨 🔻‏ @_reonu 21 Jun 2019
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      Replying to @TimSweeneyEpic @NotTooHardcore and

      If (and this is a big if) they don't allow you to generate keys until the game actually launches on Steam, why not just let the backers choose between a EGS key at launch date OR a Steam key a year later, when the game is already being publicly sold on Steam?

      3 replies 0 retweets 25 likes
    3. Mike‏ @Miraglyth 22 Jun 2019
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      Replying to @_reonu @Xharos42 and

      Because that would allow backers to escape Epic by freeing the rewards they are owed from the hostage situation of only being delivered by Epic keys, and Timmy doesn't like that. Why do you think he's trying so hard to make it seem like giving Steam keys NOW is the only option?

      1 reply 1 retweet 41 likes
    4. Tim Sweeney‏ @TimSweeneyEpic 22 Jun 2019
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      Replying to @Miraglyth @Xharos42 and

      Epic would be 100% supportive of developers who wanted to do that.

      5 replies 0 retweets 4 likes
    5. Teddy bear‏ @SuperTeddyBearG 22 Jun 2019
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      Replying to @TimSweeneyEpic @Miraglyth and

      Why do I have a hard time believing this... When looking back at all the games that were offering Steam keys in the past only to be bait switch with Epic keys, because they took your "exclusivity deal" just something to consider, since that's what has been happening eversince 1/2

      1 reply 0 retweets 36 likes
    6. Teddy bear‏ @SuperTeddyBearG 22 Jun 2019
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      Replying to @SuperTeddyBearG @TimSweeneyEpic and

      If I'm not mistaken, I remember seeing your policy prohibits them from selling on other PC platforms, as well prohibits them from selling by 3rd party retailers, until recently you only "allowed them" to sell on 3rd party retailers that you "chosen", and have to be for Epic. 2/2

      2 replies 0 retweets 26 likes
    7. Tim Sweeney‏ @TimSweeneyEpic 23 Jun 2019
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      Replying to @SuperTeddyBearG @Miraglyth and

      Our exclusivity arrangements seek an exclusive on new sales for a period of time. We’re always happy to support partners delivering previously sold or committed copies (through prior pre-sales or crowfunding) through existing channels.

      6 replies 0 retweets 6 likes
    8. León  🇮🇨 🔻‏ @_reonu 23 Jun 2019
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      Replying to @TimSweeneyEpic @SuperTeddyBearG and

      So I can trust that the announcement next week includes a solution so that we backers (including backers of the physical PC version such as me, not just the digital one) can get the Steam version we were expecting and that was promised to us via the Fangamer survey?pic.twitter.com/muqaKjtRb7

      1 reply 0 retweets 38 likes
    9. Tim Sweeney‏ @TimSweeneyEpic 23 Jun 2019
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      Replying to @_reonu @Xharos42 and

      As far as we and our partners can determine, Valve policy prohibits providing Steam keys for games that aren’t going to be available at launch on Steam. This would make it impossible to deliver Steam keys for a game releasing exclusively on Epic at launch.

      63 replies 3 retweets 8 likes
    10. Mike‏ @Miraglyth 23 Jun 2019
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      Replying to @TimSweeneyEpic @Xharos42 and

      The fact that you knew this BEFORE you set up the exclusivity arrangement means you're NOT "supporting" existing commitments but in fact actively sabotaging them while claiming to be limited by the consequences of the arrangement YOU SET UP.

      2 replies 1 retweet 57 likes
      Tim Sweeney‏ @TimSweeneyEpic 23 Jun 2019
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      Replying to @Miraglyth @Xharos42 and

      Here’s the bottom line. Epic would be happy to fund partners paying 30% for Steam keys for backers if Valve were willing to provide Steam keys for a game that’s not actively in release on Steam.

      8:29 AM - 23 Jun 2019
      • 1 Retweet
      • 1 Like
      • 90one80 Lewie Procter
      13 replies 1 retweet 1 like
        1. New conversation
        2. Mortiel‏ @Mortiel 23 Jun 2019
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          Replying to @TimSweeneyEpic @Miraglyth and

          This feigns a spirit of collaboration, but merely asking *why* Valve has such a policy would quickly realise that changing that policy would allow Epic to sell an exclusive game, get all the revenue, then have people activate on Steam so Valve has to incur the major costs.

          4 replies 1 retweet 29 likes
        3. Tim Sweeney‏ @TimSweeneyEpic 23 Jun 2019
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          Replying to @Mortiel @Miraglyth and

          Of course Valve has every right to change their policy like this, however Epic’s not going to refuse funding worthy exclusivity partners just because a Steam policy change traps crowdfunded projects into either launching on Steam for 30% or offering backers refunds.

          14 replies 1 retweet 1 like
        4. 4 more replies
        1. New conversation
        2. León  🇮🇨 🔻‏ @_reonu 23 Jun 2019
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          Replying to @TimSweeneyEpic @Miraglyth and

          Why do you keep repeating this as if it was the only way? Look, it's good that you're willing to pay for the keys instead of demand them for free. But still, if Valve doesn't comply, saying "welp Valve doesn't want to!" isn't going to cut it. There are more possible solutions.

          1 reply 0 retweets 11 likes
        3. León  🇮🇨 🔻‏ @_reonu 23 Jun 2019
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          Replying to @_reonu @TimSweeneyEpic and

          Such as what I keep saying: let us wait until the game launches on Steam to get our Steam key, if we choose to. (just make sure this includes physical copies too)

          1 reply 0 retweets 5 likes
        4. 5 more replies
        1. New conversation
        2. Mike‏ @Miraglyth 23 Jun 2019
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          Replying to @TimSweeneyEpic @Xharos42 and

          The bottom line is you speak of keeping an "understanding" of how Steam has shifted to withholding keys to the Kickstarters you've been buying. If this is true, YOU KNEW they'd do it for Shenmue 3 and you bought exclusivity anyway! This is a mess of your making.

          1 reply 1 retweet 7 likes
        3. Tim Sweeney‏ @TimSweeneyEpic 23 Jun 2019
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          Replying to @Miraglyth @Xharos42 and

          The alternative would be to turn away partners from great business opportunities with Epic because Valve made a shrewd policy change that forced them to launch on Steam at 30% or issue Kickstarter refunds.

          5 replies 0 retweets 2 likes
        4. 1 more reply

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