Here’s an example of activist journalism done right. The writer takes his editorial flamethrower to Epic and the industry at large, while including complete primary source material. This arms the reader with facts and opinions from which to form an independent judgment.https://twitter.com/TheChrisWray/status/1142219471043670016 …
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And then you risk them being banned
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Exactly, we are really trying to play fortnite or other epic games' games but at each update the community has to work really hard to accomplish compatibility with wine/dxvk, etc... And then, if it ever works, we are sometimes banned for not playing on a standard platform.
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Start with SDL2
Thanks. Twitter will use this to make your timeline better. UndoUndo
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Developing and distributing on
#Linux is not overly difficult assuming the tools also provide support. Considering@EpicGames deep pockets it's concerning we're still unable to use the@UnrealEngine Marketplace after 4+ years, which remains gated behind the Epic launcher.Thanks. Twitter will use this to make your timeline better. UndoUndo
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While partially understandable it's always disappointing when told
#Linux support is not viable while the underpowered and overrated macOS consumer product line continues to enjoy first-class citizenship. Is@UnrealEngine genuinely interested in indie developers? -
Exactly. And the fact that it’s also a *nix platform, really shouldn’t be difficult t port. Not only that, you can download Linux for free, the only cost is the hw, which the devs already have. Mac? Yeah about twice the cost and then you have to pay to get into the AppStore
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