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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Tim Sweeney‏ @TimSweeneyEpic 19 Jun 2019
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      Replying to @4Andlu @haidarans and

      We’re all for discounting games for consumers (see the Epic MegaSale), however we aren’t eager to subsidize high-overhead payment processing companies. We’re in the early days of a long-term push to economize digital payment processing around the world.

      3 replies 0 retweets 5 likes
    2. Andlu‏ @4Andlu 19 Jun 2019
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      Replying to @TimSweeneyEpic @haidarans and

      So to make things less of a burden to you, we as customers have to pay more? How's that a good deal for us? Why should we go to your store pay a higher price for your games, because even with lower cut taken, your games still cost full price worldwide, instead of using steam -

      2 replies 0 retweets 3 likes
    3. Tim Sweeney‏ @TimSweeneyEpic 19 Jun 2019
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      Replying to @4Andlu @haidarans and

      This is why competition between stores has to operate both on the demand side (you) and the supply side (developers and publishers). Steam has a super attractive service for you, but charges developers a 30% fee even when customers use a payment method costing 2%.

      5 replies 0 retweets 4 likes
    4. Tim Sweeney‏ @TimSweeneyEpic 19 Jun 2019
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      Replying to @TimSweeneyEpic @4Andlu and

      Just as gamers don’t like surcharges for high-overhead payment methods, developers don’t like stores charging 30% when its operating costs are a small fraction of that. These aren’t separate issues; they’re the left and right side of the cost equation.

      4 replies 0 retweets 4 likes
    5. Andlu‏ @4Andlu 19 Jun 2019
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      Replying to @TimSweeneyEpic @haidarans and

      then why is it that we should take the shit road and not the PUBLISHERS? You're literally just claiming that we should take the hit while we let the publishers which take most of the money you already offer for exclusive deals roam free with even more money?

      0 replies 0 retweets 1 like
    6. Andlu‏ @4Andlu 19 Jun 2019
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      Replying to @Teky500 @TimSweeneyEpic and

      'Grow the fuck, the world doesn't revolve around the consumer' then I'll tell you: publishers don't have the world around them aswell. Minor inconveniences? Why don't publishers set up with the minor incovenience of having a little bit less money for us to win?

      1 reply 0 retweets 2 likes
    7. Andlu‏ @4Andlu 19 Jun 2019
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      Replying to @4Andlu @Teky500 and

      I have yet to see some developer getting anything relatively good from epic games. Publishers, yeah, but who the fuck would support publishers?

      1 reply 0 retweets 2 likes
    8. Andlu‏ @4Andlu 19 Jun 2019
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      Replying to @Teky500 @TimSweeneyEpic and

      actually, dauntless would've had crossplay on steam, they just wanted money with spellbreak and for example that golf game/goose game I understand and do not mind. But oh for savior's sack, deep silver really needed the extra money right?they're poor publishers just trying to -

      2 replies 0 retweets 0 likes
      Tim Sweeney‏ @TimSweeneyEpic 19 Jun 2019
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      Replying to @4Andlu @Teky500 and

      How would Dauntless cross-play work on Steam though? Steam accounts and friends only work on PC and only in games run by the Steam client. Where’s the SteamWorks SDK for Xbox, PlayStation, and Switch? Large pieces of this puzzle are missing.

      4:05 PM - 19 Jun 2019
      • 3 Likes
      • Affray Studios 90one80 Mustafa Fasula
      5 replies 0 retweets 3 likes
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        2. Andlu‏ @4Andlu 19 Jun 2019
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          Replying to @TimSweeneyEpic @Teky500 and

          You've not been paying attention to valve's updates so far right? They've been working on their platform cross play for a while now, and iirc some games already make use of it

          1 reply 0 retweets 5 likes
        3. mastercoms‏ @mastercoms 21 Jun 2019
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          Replying to @4Andlu @TimSweeneyEpic and

          link?

          0 replies 0 retweets 0 likes
        4. End of conversation
        1. MrAngryBates‏ @MrAngryBates 19 Jun 2019
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          Replying to @TimSweeneyEpic @4Andlu and

          How does Rocket League cross-play work on Steam? A miracle?

          0 replies 0 retweets 1 like
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        2. Andlu‏ @4Andlu 19 Jun 2019
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          Replying to @FordNevan @TimSweeneyEpic and

          yeah actually that's pretty funny, ubisoft's games on epic must be selling like shit, at least they're getting pretty high numbers for uplay

          1 reply 0 retweets 4 likes
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