regressive? you're the one trying a rate that IS MOST DEFINITELY NOT PROFITABLE for you and trying to get everyone to move on your store. Regressive would be 40 to 50%. 30% is the market cut and the fee that gets the market going.
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I have a question do Epic games ues the revenue of their games to cover the cost of their store ?
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well yeah, every launcher does it that way
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if developers have their games both on steam and on EGS... sell 1M copies on EGS with that 12% cut... and another 1M copies on steam... they'd have sold 2M copies and would get more than only selling on EGS for the 12% cut even if with that exclusivity they'd get 1.75M sales.
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by being in more marketplaces they'd get better word of mouth, a bigger fanbase, be better regarded for their consumer friendly position. Consumers could get around the overhead charges and everyone would be perfectly happy. they could even endorse EGS more than other platforms.
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then why is it that we should take the shit road and not the PUBLISHERS? You're literally just claiming that we should take the hit while we let the publishers which take most of the money you already offer for exclusive deals roam free with even more money?
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So GoG had issues in the past, even though the operating costs are just a small fraction? Yeah... right..
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When gog was giving back 12-37% of the revenue back to the customer, yeah, that is going to cause issues for them when they are already taking less than 30%. GoG was doing great at 30% and giving back 12-37% back to the customer, thus showing that 30% isn't needed.
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