By the way Humble only takes 15% , they take an additional 10% for charity GoG no longer takes 30%, they take lower, an negotiated price.
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For more context, high-overhead payments aren’t a structural feature of developing economies. China’s AliPay, TenPay, and Union Pay all demonstrate better-than-credit-card levels of efficiency in a country with $12,000/year average income in 2018.
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By covering reasonable payment processing fees (up to 8%) and passing on costs for high-overhead payment methods, Epic is encouraging customers to adopt efficient payment methods, and encouraging payment companies to operate more efficiency as their costs are no longer hidden.
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So to make things less of a burden to you, we as customers have to pay more? How's that a good deal for us? Why should we go to your store pay a higher price for your games, because even with lower cut taken, your games still cost full price worldwide, instead of using steam -
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This is why competition between stores has to operate both on the demand side (you) and the supply side (developers and publishers). Steam has a super attractive service for you, but charges developers a 30% fee even when customers use a payment method costing 2%.
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Haha, first you were the self-claimed saviour of the PC storefront market, now you are on a global crusade for the better of digital payment processing. Go on, Tim!
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