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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Tim Sweeney‏ @TimSweeneyEpic 15 Jun 2019
      • Report Tweet
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      Replying to @Mortiel @William_JCM and

      Not yet, but our partners are free to sell access to Epic store exclusives through Humble. More partnerships are in the works. Each one will be announced when it’s ready.https://www.shacknews.com/article/110641/epic-partners-with-humble-bundle-for-epic-games-store-titles …

      2 replies 0 retweets 3 likes
    2. Guillaume Jacquemin‏ @William_JCM 15 Jun 2019
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      Replying to @TimSweeneyEpic @Mortiel and

      What's your word on Epic-exclusive games being sold on Microsoft's store ? Does that mean the exclusivity deals only target Steam and GOG ? People on r/FuckEpic reported being able to buy the PC version of Metro Exodus, as well as other supposedly exclusive games, there.

      1 reply 0 retweets 6 likes
    3. Tim Sweeney‏ @TimSweeneyEpic 15 Jun 2019
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      Replying to @William_JCM @Mortiel and

      Tim Sweeney Retweeted Tim Sweeney

      See here for info:https://twitter.com/timsweeneyepic/status/1137445205471354880?s=21 …

      Tim Sweeney added,

      Tim Sweeney @TimSweeneyEpic
      Replying to @RealDrJester @demoninchrome and 2 others
      Each exclusivity contract is custom negotiated to meet the developer or publisher’s business needs. Most are PC-exclusive to Epic (+ Humble keys) for a period of time, some are co-exclusive to Epic plus other particular named stores. Examples include UPlay, Windows Store.
      3 replies 0 retweets 2 likes
    4. Guillaume Jacquemin‏ @William_JCM 15 Jun 2019
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      Replying to @TimSweeneyEpic @Mortiel and

      I think Microsoft's store also takes a 30% cut. Also, in the case of Ubisoft and Uplay, I don't think Ubisoft wouldn't make their games unavailable on their first-party store.

      1 reply 0 retweets 2 likes
    5. Mortiel‏ @Mortiel 15 Jun 2019
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      Replying to @William_JCM @TimSweeneyEpic and

      No, but according to Ubisoft, consumers disliked EGS so much it increased the sales projections on Uplay. Win-win for Ubisoft, the publisher.

      1 reply 0 retweets 3 likes
    6. MrAngryBates‏ @MrAngryBates 18 Jun 2019
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      Replying to @Mortiel @William_JCM and

      Do you have a source for that?

      1 reply 0 retweets 0 likes
    7. Tim Sweeney‏ @TimSweeneyEpic 18 Jun 2019
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      Replying to @MrAngryBates @Mortiel and

      Here’s the article quoting Ubisoft on the topic. Read it and look for the words in quotes to see what they actually said (unquoted characterizations of their statements, such as the headline, are the writer editorializing):https://www.engadget.com/2019/02/15/ubisoft-steam-epic-division-two-sales/ …

      6 replies 0 retweets 2 likes
    8. Mortiel‏ @Mortiel 18 Jun 2019
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      Replying to @TimSweeneyEpic @MrAngryBates and

      Since I really don't trust the ethical standards of most media, I prefer to get it from the source whenever I can. So, for clarity, here is the raw data from Ubisoft. https://www.ubisoft.com/en-US/company/investor_center/earnings_sales.aspx …

      1 reply 0 retweets 6 likes
    9. Mortiel‏ @Mortiel 18 Jun 2019
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      Replying to @Mortiel @TimSweeneyEpic and

      The key point I was referring to was the below claim that PC sales were up 79% but uPlay was up 150%. Meaning that the vast majority of revenue growth from PC has been on uPlay specifically, despite selling on EGS. But maybe that will change next FY? What do you think, Tim?pic.twitter.com/ze6T68DDKq

      2 replies 0 retweets 6 likes
    10. Tim Sweeney‏ @TimSweeneyEpic 19 Jun 2019
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      Replying to @Mortiel @MrAngryBates and

      Steam’s market share is still significantly higher than Epic’s and UPlay’s. So the fact that Ubi’s PC business is much stronger with UPlay+Epic than UPlay+Steam clearly attributes Ubisoft’s well-deserved PC success to their games rather than to any store.

      4 replies 0 retweets 4 likes
      Tim Sweeney‏ @TimSweeneyEpic 19 Jun 2019
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      Replying to @TimSweeneyEpic @Mortiel and

      This has been Epic’s thesis all along. Great games will succeed regardless of store, so stores should play a supporting role for developers and publisher, and not collect a 30% tax on everyone’s hard work.

      3:10 AM - 19 Jun 2019
      • 5 Likes
      • Affray Studios Stefano Aguilera 90one80 𝓙𝓸𝓷𝓪𝓼 𝓑𝓮𝓷𝓳𝓪𝓶𝓲𝓷 Mustafa Fasula
      6 replies 0 retweets 5 likes
        1. New conversation
        2. Mortiel‏ @Mortiel 19 Jun 2019
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          Replying to @TimSweeneyEpic @MrAngryBates and

          I fundamentally disagree with this. The distribution (store) and the content (games) should have a symbiotic relationship. You're reinforcing a parasitic relationship where the distribution just feeds off the content, only at a slightly lower rate than 30%.

          1 reply 0 retweets 7 likes
        3. Mortiel‏ @Mortiel 19 Jun 2019
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          Replying to @Mortiel @TimSweeneyEpic and

          What I mean, specifically, about being symbiotic is that each of those two verticals should offer their own value proposition to consumers that complements the other. Games offer this naturally. That means the onus is on the distribution to offer it's own value. EGS doesn't.

          0 replies 0 retweets 7 likes
        4. End of conversation
        1. New conversation
        2. triggyrd‏ @triggyrd 19 Jun 2019
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          Replying to @TimSweeneyEpic @Mortiel and

          why will it take 6 months to get a shopping cart, even tho unreal has onepic.twitter.com/JAPPDGWRZb

          1 reply 0 retweets 4 likes
        3. Guillaume Jacquemin‏ @William_JCM 19 Jun 2019
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          Replying to @triggyrd @TimSweeneyEpic and

          It won't take 6 months. It'll be delayed over and over again.

          1 reply 0 retweets 2 likes
        4. 2 more replies
        1. New conversation
        2. Guillaume Jacquemin‏ @William_JCM 19 Jun 2019
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          Replying to @TimSweeneyEpic @Mortiel and

          Excuse the harsh language, but are you playing dumb ? Steam has tons of features, both user- and developer-facing. And one huge server/network infrastructure. Those are *not* free to maintain.

          1 reply 0 retweets 4 likes
        3. Guillaume Jacquemin‏ @William_JCM 19 Jun 2019
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          Replying to @William_JCM @TimSweeneyEpic and

          Guillaume Jacquemin Retweeted lashman

          Here are some interesting links: https://www.escapistmagazine.com/v2/2019/05/07/why-steam-cant-meet-epics-price-challenge/ … https://twitter.com/RobotBrush/status/1112204567394086913 … https://www.reddit.com/r/pcgaming/comments/b9i4yd/to_everyone_complaining_about_steams_cut_please/ …

          Guillaume Jacquemin added,

          lashman @RobotBrush
          so i've been writing and deleting (without posting) this thread about 15 times now, maybe this one will be the one i actually post ... dunno why, though since probably no one will read it anyway, but i thought i might as well add my 5c to the shitpile, so ...
          Show this thread
          0 replies 0 retweets 2 likes
        4. End of conversation
        1. MrAngryBates‏ @MrAngryBates 19 Jun 2019
          • Report Tweet
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          Replying to @TimSweeneyEpic @Mortiel and

          Sry, but your thesis is proven plainly wrong by the numbers. If you artificially limit access to the best competing store & you come up with a much worse alternative, ppl go straight to the 2nd best store. 10x sales on Uplay for Div2. Idk, how you can spin this in favor of Epic?

          0 replies 0 retweets 2 likes
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