Publishers don't take a "cut". They get all of the revenue and then give a portion to the developer in the form of royalties, if the dev is independent. I back my claims with evidence. Do you?https://davidmullich.com/2017/02/13/a-dirty-little-secret-of-the-game-industry-royalties/ …
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If you could please provide a credible source on that claim, I would be very grateful. I believe that could be the case, but you have to understand why I prefer not to take you at your word.
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Specifically, the claim that Valce charges devs 30% for Visa payments.
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Do we continue the discussion with your habit of presenting abridged facts? Valve charges a revenue split of 70/30, 75/25 & 80/20. And ofc they not only charge that for payment fees... features, services, regional pricing, free game keys etc. Nothing you do with your store.
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Don't forget that steam doesn't take any cuts if you generate a key and that the VAT is also included in the 30%
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Tell me, is bandwidth free, store services? A heavy user of a store will actually be subsidized by more lightweight users. If your position wasn't utter bs, you'd be charging variable costs on everything.
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