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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Doko‏ @ZPill 8 Jun 2019
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      Replying to @demoninchrome @RealDrJester and

      Risk of rain 2 managed to beat them out to 1m in a month alone.

      2 replies 0 retweets 47 likes
    2. R‏ @demoninchrome 8 Jun 2019
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      Replying to @ZPill @RealDrJester and

      total war beat them in less then a week

      2 replies 0 retweets 37 likes
    3. Tim Sweeney‏ @TimSweeneyEpic 8 Jun 2019
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      Replying to @demoninchrome @ZPill and

      You guys are funny. We talk about operating costs of 30% storefronts and you make the most ludicrously inflated wild guesses. We release awesome sales figures and suddenly you’re statistical data analysts.

      18 replies 1 retweet 14 likes
    4. Doko‏ @ZPill 8 Jun 2019
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      Replying to @TimSweeneyEpic @demoninchrome and

      You know what's really funny?. You having to act smug to a bunch of gamers. Like yeah, I get that you're rich and have some brains, but you still act like a smug little rich kid, who thinks he's better than everyone else.

      2 replies 0 retweets 55 likes
    5. Doko‏ @ZPill 8 Jun 2019
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      Replying to @ZPill @TimSweeneyEpic and

      Just let it sink in for a second, mr CEO, mr brains beyond measure. You're acting in this manner, towards people who earn far less money than you do, who don't own or run a company, and yet they don't have to resort to "The state of PC gaming is strong, thanks to my store!".

      3 replies 0 retweets 43 likes
    6. Tim Sweeney‏ @TimSweeneyEpic 8 Jun 2019
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      Replying to @ZPill @demoninchrome and

      New topic: The CEO of Epic is a bad person for engaging in a discussion and criticizing the merits of our arguments.

      8 replies 2 retweets 17 likes
    7. Satisfactory‏Verified account @SatisfactoryAF 8 Jun 2019
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      Replying to @TimSweeneyEpic @ZPill and

      but if you didnt then youd be hiding something, right?

      6 replies 0 retweets 16 likes
    8. Doko‏ @ZPill 8 Jun 2019
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      Replying to @SatisfactoryAF @TimSweeneyEpic and

      Oh, what's this, using a company account for personal discussion?. Is this the new hip thing to do now?. Use a company and then personal account?. Neat.

      3 replies 0 retweets 31 likes
    9. Tim Sweeney‏ @TimSweeneyEpic 8 Jun 2019
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      Replying to @ZPill @SatisfactoryAF and

      New strategy: let’s troll Epic and their partners, then criticize them for replying.

      7 replies 0 retweets 9 likes
    10. Jake Fables: The Everlasting Salt-Miner‏ @FSAPOJake 8 Jun 2019
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      Replying to @TimSweeneyEpic @ZPill and

      How about Epic adopts a new strategy and improves their launcher and stops pissing off PC gamers every chance they can get by screwing them over. But we all know that won't happen.

      1 reply 1 retweet 51 likes
      Tim Sweeney‏ @TimSweeneyEpic 8 Jun 2019
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      Replying to @FSAPOJake @ZPill and

      We’re working on lots of new features. Things like cloud saves have taken longer than we expected because so much effort has gone into infrastructure ahead of visible storefront features.

      1:27 PM - 8 Jun 2019
      • 4 Likes
      • ori we 90one80 Matt Loveday Haigen (:ᘌꇤ⁐ꃳ 三
      10 replies 0 retweets 4 likes
        1. New conversation
        2. Tim Sweeney‏ @TimSweeneyEpic 8 Jun 2019
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          Replying to @TimSweeneyEpic @FSAPOJake and

          I know that sounds like an excuse, but you can see signs of the infrastructure work in third-party launches like Dauntless, with cross-play between 3 platforms powered by Epic online services.

          7 replies 0 retweets 6 likes
        3. Jake Fables: The Everlasting Salt-Miner‏ @FSAPOJake 8 Jun 2019
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          Replying to @TimSweeneyEpic @ZPill and

          I'll ask one thing, Tim. Can you at least understand why PC gamers (not just a vocal minority) are mad at your company? Buying timed exclusives while your launcher is still VERY MUCH unfinished is not a way to build a consumer base on your store. That's why Valve isn't responding

          3 replies 0 retweets 31 likes
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        2. Gmems‏ @GreatMmesa 19 Jun 2019
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          Replying to @TimSweeneyEpic @FSAPOJake and

          Then why did you lock away single player games like Metro if you know cloud saves are difficult. genius? What's your recommended method if I want to play Metro on my laptop away from my desktop?

          1 reply 0 retweets 0 likes
        3. R‏ @demoninchrome 19 Jun 2019
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          Replying to @GreatMmesa @TimSweeneyEpic and

          people change computers hell even origin has cloud saves idk of a single launcher that dosent have cloud saves or a shoping cart and he compares the pc market to the mobile market his store belongs on the mobile market fighting google play then

          0 replies 0 retweets 0 likes
        4. End of conversation
        1. New conversation
        2. Doko‏ @ZPill 8 Jun 2019
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          Replying to @TimSweeneyEpic @FSAPOJake and

          Why didn't you use that FN money to invest heavily into R&D, before you launched the storefront? Why did you do such a bogus thing, as to launch it now "fix it" later approach instead?. DO you think that's objectively better for me and everyone else?.

          1 reply 1 retweet 4 likes
        3. Jake Fables: The Everlasting Salt-Miner‏ @FSAPOJake 8 Jun 2019
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          Replying to @ZPill @TimSweeneyEpic and

          The writing was on the wall for years. Gamers were sick of games being released unfinished and being fixed later, and here is Epic doing it with an entire store AND throwing anti-consumer practices on top of it. And they wonder why PC gamers hate them. It's a shame.

          1 reply 0 retweets 6 likes
        4. 2 more replies
        1. RabidTurtl‏ @RabidTurtl 13 Jun 2019
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          Replying to @TimSweeneyEpic @FSAPOJake and

          "Things like cloud saves have taken longer than we expected" You mean a shopping cart isn't infrastructure for a storefront? I've never seen a digital storefront not have a shopping cart before.

          0 replies 0 retweets 2 likes
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        1. The Progressive Gamer‏ @TheProg12811525 10 Jun 2019
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          Replying to @TimSweeneyEpic @FSAPOJake and

          do you guys use a waterfall or agile system for the epic games store

          0 replies 0 retweets 1 like
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        1. New conversation
        2. Jake Fables: The Everlasting Salt-Miner‏ @FSAPOJake 8 Jun 2019
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          Replying to @TimSweeneyEpic @ZPill and

          That's still not an excuse for the way you guys have handled the store/launcher. This should have been resolved before launch or shortly after. If EGS had just 75% feature parity to Steam out of the gate, PC gamers would have loved your store. I know I was excited at first.

          1 reply 0 retweets 3 likes
        3. 4 more replies

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