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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Austin Snider‏ @DesertEagle_PWN 29 Apr 2019
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      Hey @TimSweeneyEpic, I have to ask: when you started Epic Megagames... why? What did you feel its purpose was? Did that "why" ever change? If so, when? Today, what purpose do you see @EpicGames having? Also, thanks for buying up NC woodlands for conservation, I respect that.

      1 reply 0 retweets 15 likes
      Tim Sweeney‏ @TimSweeneyEpic 29 Apr 2019
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      Replying to @DesertEagle_PWN @EpicGames

      I’d built a game, ZZT, for fun and thought it had potential. After inviting friends and neighborhood kids over to test it and seeing that they really loved it, I decided to release it publicly. Not just the game, but also the editor, so everyone could build levels.

      4:06 PM - 29 Apr 2019
      • 2 Retweets
      • 80 Likes
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      6 replies 2 retweets 80 likes
        1. Magi Metal 💻‏ @MagiMetal 29 Apr 2019
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          Replying to @TimSweeneyEpic @DesertEagle_PWN @EpicGames

          ZZT was one of the first things that exposed me to programming and it changed my life as a child.

          0 replies 0 retweets 2 likes
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        1. Michael Labbé‏ @frogtoss 29 Apr 2019
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          Replying to @TimSweeneyEpic @DesertEagle_PWN @EpicGames

          A subtext of this is that "everyone makes games" was part of the initial impetus, and cutting edge 3D tech was a later enhancement on that. The content tools were not an afterthought once cutting edge tech was achieved. They came first by a generation or two.

          0 replies 0 retweets 2 likes
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        1.  💾 DOSGAMES.COM‏ @DosGamesCOM 29 Apr 2019
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          Replying to @TimSweeneyEpic @DesertEagle_PWN @EpicGames

          Created my first ZZT games in 1991 (still have my 5 1/2 registered ZZT floppies) and released a new game (first in about 20 years) a few months ago. Would back ZZT2 on kickstarter in a second!

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        1. RT‏ @Roy_Ryff 29 Apr 2019
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          Replying to @TimSweeneyEpic @DesertEagle_PWN @EpicGames

          Wonderful reply.

          0 replies 0 retweets 0 likes
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        1. Lucas Rygal‏ @RygalLucas 30 Apr 2019
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          Replying to @TimSweeneyEpic @DesertEagle_PWN @EpicGames

          Well it seems company in 1991 was known as Potomac PC Systems in 1992 renamed to Epic Mega Games located probably somewhere in California some guy retired so since 1998 company was finally renamed to Epic Games and they moved to North Carolina genesis in nutshell.

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        1. Lucas Rygal‏ @RygalLucas 30 Apr 2019
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          Replying to @TimSweeneyEpic @DesertEagle_PWN @EpicGames

          His name was John Mclellan he was former Epic Mega Games employee back then in late 90's he was involved in development of Jazz Jackrabbit 2. In 1998 Unreal series were very popular just like Fortnite Battle Royale nowadays.

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