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TimSweeneyEpic's profile
Tim Sweeney
Tim Sweeney
Tim Sweeney
@TimSweeneyEpic

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Tim Sweeney

@TimSweeneyEpic

Epic Games founder & CEO

epicgames.com
Joined August 2013

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    1. Tim Sweeney‏ @TimSweeneyEpic 12 Apr 2019
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      A correction to what I said in this article: The decision to bring Metro Exodus to the Epic Games store exclusively was made by the publisher, not developer 4A Games. We’re grateful for both groups’ support for a very successful launch!https://www.pcgamesinsider.biz/industry-icon/68839/exclusives-free-games-and-fortnite-behind-the-scenes-on-the-epic-games-store-strategy/ …

      25 replies 2 retweets 72 likes
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    2. Andlu‏ @4Andlu 12 Apr 2019
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      Replying to @TimSweeneyEpic

      Would you guys still do the exclusive shit if you know developer is against it but publisher isnt?

      2 replies 0 retweets 12 likes
    3. Tim Sweeney‏ @TimSweeneyEpic 12 Apr 2019
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      Replying to @4Andlu

      When we’re in discussions with a publisher, sometimes we have a direct relationship with the developer and can seek their thoughts, but not always.

      4 replies 0 retweets 0 likes
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    5. Ricky Lee James‏ @TherealRickyJam 12 Apr 2019
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      Replying to @GV_Delchev @TimSweeneyEpic @4Andlu

      I doubt you’ll get a response to this. He claims gamers “don’t see” that they’re making the industry better when, in reality, they’re hurting it far more than helping. Yes creating a PR nightmare for these companies and gamers will continue to fight back. Will this work short 1/2

      1 reply 0 retweets 2 likes
    6. Tim Sweeney‏ @TimSweeneyEpic 12 Apr 2019
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      Replying to @TherealRickyJam @GV_Delchev @4Andlu

      Full context: “They don't see the hardship of making a payroll and seeing the store suck out 30% of the revenue from it. It can be jarring to see the industry is changing in ways that are typically invisible to us as gamers." Source:https://www.gamesindustry.biz/articles/2019-03-22-sweeney-epic-games-store-is-making-the-industry-better-but-gamers-dont-see-that …

      6 replies 0 retweets 3 likes
    7. nokturnis‏ @nokturnis 12 Apr 2019
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      Replying to @TimSweeneyEpic @GV_Delchev @4Andlu

      in order for it to actually benefit devs you'd need to sell more copies on Epic than on EVERY other platform. Which you won't because your user base hasn't reached those levels. So cut-and-dried you're hurting developers by reducing the amount of copy sales they make X% of.

      1 reply 0 retweets 2 likes
    8. Tim Sweeney‏ @TimSweeneyEpic 12 Apr 2019
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      Replying to @nokturnis @GV_Delchev @4Andlu

      We believe success comes primarily from the games themselves rather than stores. Tens of millions of gamers downloaded Origin for the first time to play Apex Legends, and the Epic launcher for Fortnite, for example. All of our experience so far supports this thesis.

      4 replies 0 retweets 6 likes
    9. Ricky Lee James‏ @TherealRickyJam 12 Apr 2019
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      Replying to @TimSweeneyEpic @nokturnis and

      It’s one thing to download a launcher to play a game that’s first party to said platform (Fortnite- Epic Origin EA- Apex) but it’s another to force-feed your launcher that people prefer to NOT use by buying out third party software. Not the same thing.

      1 reply 0 retweets 5 likes
      Tim Sweeney‏ @TimSweeneyEpic 12 Apr 2019
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      Replying to @TherealRickyJam @nokturnis and

      This is where we disagree. I believe it’s reasonable for EA to release its dozens of games exclusively though Origin, and equally reasonable for dozens of separate companies to partner together on agreed-upon terms to release their games exclusively through Epic (+Humble, etc).

      2:30 PM - 12 Apr 2019
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        2. nokturnis‏ @nokturnis 12 Apr 2019
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          Replying to @TimSweeneyEpic @GV_Delchev @4Andlu

          So direct question Tim: were you aware when you started defending exclusivity deals that it wasn't helping (most) developers and just making publishers richer? The idea that richer publishers = helps devs = better (+cheaper?) games doesn't actually work in reality, does it?

          1 reply 0 retweets 1 like
        3. Tim Sweeney‏ @TimSweeneyEpic 12 Apr 2019
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          Replying to @nokturnis @GV_Delchev @4Andlu

          Developers who work with a publisher have an agreement on splitting the revenue from the game between them. So, a distribution deal that benefits a publisher should benefit the developer proportionately.

          3 replies 0 retweets 2 likes
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        2. DSWGames‏ @DJFattyDrops 13 Apr 2019
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          Replying to @TimSweeneyEpic @nokturnis and

          Theres a VAST difference from EA selling games IT MADE. And games it agreed to sell on the store. Does ORIGIN have ANY third party exclusives? SIms: FP, Apex: FP, BF: FP, Ect ect. Steam does the same thing. Dota and Artifact can only be downloaded on steam cause THEY MADE IT. 1/2

          1 reply 0 retweets 1 like
        3. DSWGames‏ @DJFattyDrops 13 Apr 2019
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          Replying to @DJFattyDrops @TimSweeneyEpic and

          You did not make Metro exodus, or Borderlands 3, ect. So why are they exclusive? Imagine if someone like Bungie announced Destiny 3 and said it was gonna be exclusive to PS4 for one year cause sony gave them more money even tho it was ready for xbox? Imagine the uproar.

          0 replies 0 retweets 1 like
        4. End of conversation
        1. nokturnis‏ @nokturnis 12 Apr 2019
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          Replying to @TimSweeneyEpic @GV_Delchev @4Andlu

          first party exclusives also change up the publisher/developer/store split. As Fortnite is on Epic the store is paying itself in the revenue split. The publisher owns the store and likely the developer. All damage/benefit is internal. Reaching outside the company is very different

          0 replies 0 retweets 2 likes
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        2. Reignited Spyro‏ @Reignited_Spyro 13 Apr 2019
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          Replying to @TimSweeneyEpic @nokturnis and

          That's hardly a fair comparison when Epic hasn't spent a cent on the games development. What you've paid isn't funding for a game that's already been made, it's a bribe to get greed focused publishers to flip customers the finger and take away their freedom of store choice.

          1 reply 0 retweets 1 like
        3. Reignited Spyro‏ @Reignited_Spyro 13 Apr 2019
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          Replying to @Reignited_Spyro @TimSweeneyEpic and

          Think of it this way, when @Borderlands started development @2K would have already funded the game. All the money was already there for the devs to use. This would have been way before any exclusivity deal was made, and possibly even before the Epic store launched. 2/4

          1 reply 0 retweets 0 likes
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        2. Joe P‏ @joepaq101 12 Apr 2019
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          Replying to @TimSweeneyEpic @nokturnis and

          I'm curious if that will be the prevailing opinion at Epic when Tencent enters the market place as a direct competitor? The philosophy currently adopted by Epic is we can't organically compete so we will buy market share. Which if successful will further splinter the marketplace.

          1 reply 0 retweets 0 likes
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