A correction to what I said in this article: The decision to bring Metro Exodus to the Epic Games store exclusively was made by the publisher, not developer 4A Games. We’re grateful for both groups’ support for a very successful launch!https://www.pcgamesinsider.biz/industry-icon/68839/exclusives-free-games-and-fortnite-behind-the-scenes-on-the-epic-games-store-strategy/ …
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It’s one thing to download a launcher to play a game that’s first party to said platform (Fortnite- Epic Origin EA- Apex) but it’s another to force-feed your launcher that people prefer to NOT use by buying out third party software. Not the same thing.
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This is where we disagree. I believe it’s reasonable for EA to release its dozens of games exclusively though Origin, and equally reasonable for dozens of separate companies to partner together on agreed-upon terms to release their games exclusively through Epic (+Humble, etc).
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1st party games on 1st party launchers are one thing - 3rd party exclusivity costs the developers in less potential royalty due to less copies sold. This leads to eventually 3rd party publishers shutting down 3rd party devs (Visceral games, etc) = hurts consumers And Devs.
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Have you considered just being a publisher? You seem to believe in the devs you are paying for exclusives, and claim to want to change the industry. Give them a fair cut, so they can "make payroll" and create the art they want to create. Publishers are the problem. Not the store
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