Here's a post on why some Epic Games store international payment options carry payment processing fees:https://www.reddit.com/r/pcgaming/comments/bb66bf/epic_games_store_12_cut_explained_buyer_takes_on/ekgp77f/ …
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The UE4 games on Epic Games Store should effectively say 7% shouldn't it because Epic taking the engine license royalties out of their 12% end? Or is that condition not in effect anymore?
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Epic covers all engine royalties for all UE4 games on the Epic Games store.
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Guys, noone would be complaining about EGS if you just had all the features you have on your roadmap day one. Instead of providing these basic features you spend all your money forcing players onto your immature platform through exclusives.
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Then why waste money on timed exclusives than develop a store? 2019 no shopping cart? How do you run an online store with no features? Oh wait throw money at publishers to get exclusives, not invest in infrastructural or security way to go. I'd rather install EA Origins.
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Hm
country restrictions? https://www.skrill.com/en/footer/terms-conditions/non-serviced-countries/ … - 1 more reply
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This post is inaccurate and for someone as intelligent as you it has to be intentionally deceptive. Steams revenue split changes when you hit certain sales thresholds to as low as 20%. That's not to say Epic's split isn't better but, does it provide a value added platform?
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Why not support them in all countries like Steam does? Your payment system is somehow worse than Steam's.
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