If you’d qualify taking away a long awaited game (7 years to be precise) and putting it on a platform for 6 months that is riddled with security issues and potential spyware, I suppose that’s good. Epic has a ways to go and they’ll do well soon, but I & many can’t support them.
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It’s not potential spyware, that’s insane. Anyone with procmon and some knowledge can see this. I worked for Valve and believe me they gather huge amounts of data about virtually everything you do with the Steam client. Yet no one calls Steam spyware.
11 replies 11 retweets 165 likes -
Replying to @richgel999 @ColeGZimmer and
If it wasn’t for Epic the entire industry would still be crunching away to support Valve’s 30% revshare. Most of these profits went to a tiny handful of people who could care less about the industry or working conditions. Thank the gaming gods for Epic.
21 replies 7 retweets 99 likes -
Replying to @richgel999 @ColeGZimmer and
Did you forget consoles, which make up the majority of game sales, also take 30% & share the user an online fee? If people actually gave a fuck and wanted to make a change to help these poor multi-million dollar companies like 2K, they would also demand that consoles charge less.
2 replies 0 retweets 18 likes -
Replying to @DatGrunt1775 @richgel999 and
Consoles aren’t quite comparable. Sony, Microsoft, and Nintendo spend billions of dollars building hardware and often sell it at a loss for years, subsidizing it through game sales. Whereas we and Valve just wrote PC launchers and partnered with payment processors.
15 replies 1 retweet 27 likes -
Replying to @TimSweeneyEpic @DatGrunt1775 and
The saddest part it is I despise Andrew Wilson who popularized lootboxes. But at least as pathetic as Wilson is EA gave the illusion of getting something. All Epic has done is take. Cannibalized every game in your roster. Left Save The World for dead. Now you're killing PC gaming
2 replies 1 retweet 30 likes -
Replying to @TheDORIANGRAE @TimSweeneyEpic and
Steam was killing PC gaming. It was a 30% tax on an entire industry. It was unsustainable. You have no idea how profitable Steam was for Valve. It was a virtual printing press. It distorted the entire company. Epic is fixing this for all gamers.
83 replies 31 retweets 118 likes -
Replying to @richgel999 @TheDORIANGRAE and
Im not a fan of the rhetoric that valve is evil or greedy for demanding a 30 percent cut...the entire industry demanded it not just steam, xbox live, playstation store, uplay, origin etc. It's not like valve was doing anything different from anyone else
1 reply 0 retweets 38 likes -
Replying to @ElliotSpeller2 @richgel999 and
If you look at that guy's bio he's a disgruntled ex employee with an axe to grind
0 replies 1 retweet 46 likes
That quote appears to be a fabrication. The OP, Rich Geldreich, is an old school coding luminary originally with Ensemble.
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