PC even with a Steam monopoly where we had GOG and Humble and GreenMan and a thousand other companies to choose from was better off six months ago than it is now. PC gaming now feels like the goddamn cold war.
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I like how i never heard steam fanboy before all of this lol. I personally hope it doesnt get content blocked, if im a steam user with 700 games i dont want to use another store for a game or have to wait 6 months to get it on steam. Doesnt seem “open” at all
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Replying to @XcloudTimdog @BeastFireTimdog and
That's the thing. I believe we should have the freedom to choose. Even with the way the revenue structures are we all agree those need to change. If Epic wanted to be at the forefront and make that a big message I would be celebrating that. As long as they did it in their lane
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What’s more fundamental, though? Developer freedom to choose which stores to sell on, or customer freedom to buy any product at any store? The first derives from the developer’s creative freedom and ownership of the works they create.
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Replying to @TimSweeneyEpic @TheDORIANGRAE and
What developer freedom? The PUBLISHERS see your fat wad of cash and tell them to get in line and sign on the dotted line.
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Replying to @ReticulatingSp1 @TheDORIANGRAE and
Developers own their work and have the right to decide how to publish it. When a developer chooses to sign with a publisher, they give the publisher that right in exchange for receiving some combination of funding and royalties.
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Replying to @TimSweeneyEpic @ReticulatingSp1 and
Whichever party has the publishing rights typically does business with Valve or Epic. Sometimes that’s the developer, and sometimes it’s the publisher. They split the revenue between them however they have agreed.
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Replying to @TimSweeneyEpic @ReticulatingSp1 and
Devolver has also expressed a bit of regret as well. In fact I haven't seen a happy developer yet that has signed exclusive to Epic
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Replying to @TheDORIANGRAE @ReticulatingSp1 and
I don’t know what Devolver has said publicly or to us, but many, many Epic Games store exclusive devs and pubs have said privately to us that they are happy with their decision and firmly believe in the mission of changing 70/30 store economics.
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Replying to @TimSweeneyEpic @TheDORIANGRAE and
Any comments to the ArsTechnica article that claims it's a lot less than 30% ?https://arstechnica.com/gaming/2019/04/why-valve-actually-gets-less-than-30-percent-of-steam-game-sales/ …
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Steam takes 0% from other stores’ sales and Epic takes 0% from the Humble sales that will be launching soon. When other stores sell oeys, they take a fee, e.g. 30% for GOG. So the fact that Epic or Valve don’t charge for keys doesn’t equate to devs making 100% on those sales.
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Replying to @TimSweeneyEpic @TheDORIANGRAE and
I think that's great that you are following suit in this matter, however it does chip away at the 30/70 claims.
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Replying to @SatansSlurpee @TimSweeneyEpic and
The problem isn't really about the 30%. It's about how much the devs are getting, 70%. That should go up. Just because a specific distributer isn't making 30% for every sale, doesn't mean the dev making more than 70%.
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