I support everyone’s right to complain about tech industry stuff. Epic’s store, with exclusive games and a spartan feature set, is a fine target for ire. But please help separate facts and opinions from the lies about spyware and foreign control.https://www.usgamer.net/articles/the-epic-games-store-is-spyware-how-a-toxic-accusation-was-started-by-anti-chinese-sentiment …
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Replying to @TimSweeneyEpic @Peter_shirley
Hang in there Epic! You are doing great things for the video game industry.
15 replies 0 retweets 107 likes -
If you’d qualify taking away a long awaited game (7 years to be precise) and putting it on a platform for 6 months that is riddled with security issues and potential spyware, I suppose that’s good. Epic has a ways to go and they’ll do well soon, but I & many can’t support them.
4 replies 3 retweets 320 likes -
It’s not potential spyware, that’s insane. Anyone with procmon and some knowledge can see this. I worked for Valve and believe me they gather huge amounts of data about virtually everything you do with the Steam client. Yet no one calls Steam spyware.
11 replies 11 retweets 165 likes -
Replying to @richgel999 @ColeGZimmer and
If it wasn’t for Epic the entire industry would still be crunching away to support Valve’s 30% revshare. Most of these profits went to a tiny handful of people who could care less about the industry or working conditions. Thank the gaming gods for Epic.
21 replies 7 retweets 99 likes -
Replying to @richgel999 @ColeGZimmer and
Did you forget consoles, which make up the majority of game sales, also take 30% & share the user an online fee? If people actually gave a fuck and wanted to make a change to help these poor multi-million dollar companies like 2K, they would also demand that consoles charge less.
2 replies 0 retweets 18 likes -
Replying to @DatGrunt1775 @richgel999 and
Consoles aren’t quite comparable. Sony, Microsoft, and Nintendo spend billions of dollars building hardware and often sell it at a loss for years, subsidizing it through game sales. Whereas we and Valve just wrote PC launchers and partnered with payment processors.
15 replies 1 retweet 27 likes -
Replying to @TimSweeneyEpic @richgel999 and
A PS4 cost about $381 to make, and they sold it for $400. An Xbox One cost around $471 and they sold it for 500. That might have been different in the past, but that isn't the case for current gen consoles. So again, why do they take 30% AND charge the consumer an online fee?
2 replies 0 retweets 2 likes
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