By artificially creating their own monopoly and by creating unhealthy competition that benefits the publisher and not the consumer.
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And on another level, the real reason for your aggressive market push against
@steam_games is to provide WeGame/Tencent with a massive install base in the western markets, right? -
The Epic Games store isn’t related to Tencent’s WeGame distribution platform. Epic has been slowly working towards building a game store for years, focusing on needs for our own games till recently. Does WeGame even operate outside of China? I don’t even know.
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Not exactly: It's 12% vs. 30/25/20% (depending on overall revenue). And the real difference is in the features/services the consumer gets for the same money. But I take it, that you left out the details by purpose.
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Tim is the king of leaving out details. Some others: Tencent owns 40% of epic, they actually own 48.4% of epic, he's Rounding down. Metro Exodus surpassed last light, likely counting sales on steam/physical copies and not considering general sales increase on PC since 2013
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12% rent...that comes with no deadbolt (poor security), hidden camera in the bathroom (data collection/being involved with Tencent), no electricity (missing basic essential features) and resides in the middle of the Canadian tundra (no reviews or forums)
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But you get a free survival package every 2 weeks at least.
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