You can make arguments for (and against) both of those things. But please explain how one relates to the other, besides both being manifestations of Apple having chosen to build a curated platform and to opt against using it as a way to sell ads?
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If this is true how is that Sergey Galyonkin knew what percentage of Fortnite players have Steam installed and how many regularly use it?
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Epic contracted VGM (a market research firm) to do a survey of Fortnite players on PC to understand a wide range of details of how they play games.
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