@TimSweeneyEpic What happened to the days of game-based benchmarks?
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Yeah, I remember. Benchmarks became marketing tools and trickery ensued. I guess that's the cost of the benefit. Personally, I didn't see the need until engines started stretching their legs in BR games. It'd sure be nice to optimize my platform for that, just like way back when.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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