Yeah, multiple launchers and competition are great but when paying publishers to make something exclusive to your vastly inferior store isn't.
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No, it's profitable for you, not the consumer. If you think for a minute that this is going to work then you're embarrassingly ignorant. If the outrage and boycott around @
#MetroExodus wasn't enough to prove it then you best be prepared to actually become more hated than EA. -
Competition between stores should ultimately be very profitable for consumers through some combination of better games and lower prices. We hear exciting things are happening for devs on other stores responding to Epic’s 88/12 split. Watch the news for the next few days.

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The arrangements made between the various companies are similar to the sort of future investment and accounting for store revenue and game revenue that would occur in a single larger company that decided to release its own games exclusively in its own store.
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Or do you honestly believe that
#MetroExodus is gonna sell even decently besides the entire shitshow that's going on and will definitely keep going?
End of conversation
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Look at
@anthemgame, even after the massive marketing campaign the massive majority of PC and consoles are really not "eager" for it and that's me putting it nicely. If this is what@EpicGames is determined on then this is most definitely gonna hurt developers and consumers. -
What are you arguing? That an EA game flopped because it was exclusive to origin? I think you might be forgetting that they have other origin-exclusive franchises that still do well. General opinion of anthem has to do with the gameplay, not the platform it’s exclusive to.
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Look, I loved playing Fortnite but after the shit EPIC and
@TimSweeneyEpic pulled I've uninstalled the launcher and deleted my account altogether. When someone hurts the consumer, they get hurt substantially more.Thanks. Twitter will use this to make your timeline better. UndoUndo
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