So @TimSweeneyEpic... Are exclusives ok now if they benefit you? https://www.pcgamer.com/epic-ceo-tim-sweeney-pummels-microsofts-uwp-initiative/ … Or are you going to keep pretending you were talking about something different?
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I could often buy Steam keys on authorized third party retailers like GMG that cost less than price of the game on Steam (even prerelease games). Stop being dishonest Tim.
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The situation with price parity expectations on Steam is not transparent. Valve’s public docs say temporary sales elsewhere are fine but they expect overall price parity on Steam keys. What each private Steam agreement with developers require is not generally know.
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Then why does Metro cost the same on Epic as it did on Steam? Particularly in the EU.
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You mean only in the EU?
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You are omitting that the "dominant store" allows devs to generate keys that to be sold free of charge on other stores. Not to mention their share is in line with the market standards. And that's glossing over the fact that they aren't the only ones with a price parity clause.
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Funny you say that when your exclusives are still full price and aren't actually passing the savings on.
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> the only way for creators to pass savings on to gamers is by avoiding the dominant store Then why don't you avoid the console? Why do you "forget" to mention what percentage is charged on console platforms?
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The "dominant store" is the one that cultivating storefront competition in the PC space, literally is the reason why PC became convenient and a big market while you left because of "piracy". All your claims are a fraud since your acts contradict them over and over.
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