The whole thesis here is that stores should be free to compete, and gamers and developers should be free to use stores of their choosing, which is exactly what is happening here today.
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Replying to @TimSweeneyEpic @DarkLordTAKu
So where our option to buy it on steam? Where is it? Where is my choice?
3 replies 1 retweet 67 likes -
Replying to @Nope2112
Is there a consumer right to buy any product in any store of your choosing? Do we have the right to buy a Toyota at a Ford dealer? A Whopper at McDonalds? No; stores compete on selection as well as price and features.
37 replies 6 retweets 28 likes -
Replying to @TimSweeneyEpic @Nope2112
Epic didn't create Metro Exodus. Illogical comparison. Tim, have you been following the news? Are you fully aware of what's going on with the Epic Games launcher? Do you make these decisions, or is it the suits? You're coming off as being a little out of the loop.
1 reply 0 retweets 89 likes -
Replying to @JasonLeeson @Nope2112
I’ve been following this very closely and understand that people who prefer to buy games on Steam prefer not to deal with a second store. But developers will never escape Steam’s 300% to 500% markup on operating costs if all games are on Steam at equal prices.
6 replies 0 retweets 13 likes -
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How so? We process Fortnite payments and pay for CDN bandwidth and customer service. This costs 5-8% combined in most territories. So a store charging 30% is marking up that cost by 300-500%. Please elaborate if you have conflicting data.
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Replying to @TimSweeneyEpic @Mr_Centauri and
So why are you charging people extra processor fees that no other store does?
1 reply 0 retweets 5 likes -
Replying to @Armaros256 @Mr_Centauri and
See “Which payment methods are supported?” in https://www.epicgames.com/store/en-US/about …
3 replies 1 retweet 5 likes -
Replying to @TimSweeneyEpic @Mr_Centauri and
You still haven’t answered my question. Why do you charge the consumer for payment methods no one else charges their consumers for?
1 reply 0 retweets 2 likes
Different stores handle unusual payments in different ways. For example, Apple sets higher store fees (sometimes well above 30%) for all transactions in territories with higher overhead payment methods, even when customers use more efficient methods.
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Replying to @TimSweeneyEpic @Mr_Centauri and
we are not talking about Apple, we are talking about the Epic Store and it’s competitors with regards to consumers paying your fees
1 reply 0 retweets 8 likes -
Replying to @Armaros256 @Mr_Centauri and
Epic adds a payment processing fee to the high-overhead international payment methods marked with asterisks in the hyperlinked chart above because it’s the only practicable way to operate a 12% fee store in those developing countries. Why Valve takes 30% everywhere I do not know.
38 replies 8 retweets 17 likes - 1 more reply
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