A great writeup on SpatialOS and how it works on the server side. They support multiplayer games built on Unreal, Unity, and CryEngine.https://improbable.io/games/blog/how-spatialos-works-with-game-engines …
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Worse, they're saying "you as a third party can't run executables built by our customers without our authorization".
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Raising a ruckus was worth it: https://blogs.unity3d.com/2019/01/16/updated-terms-of-service-and-commitment-to-being-an-open-platform/ … Even Improbable got their licenses back.
End of conversation
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I saw people saying that SpatialOS is not compatible with the new Unity EULA because they stream Unity binaries - but it doesn't seem they do, other than to set up a container perhaps. Is that the crux of the matter?
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Fortnite asia server on xbox please sir
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Dude RNG GLIDER REDELOYMENT?
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Correct me if I’m wrong but I’m pretty sure Unity announced that PUBG would be using multiplay, a Unity company, for their servers.
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